#๐๐ž๐ซ๐ ๐š๐ฅ: ๐“๐ก๐ž ๐๐ฅ๐š๐ ๐ฎ๐ž

40 messages ยท Page 1 of 1 (latest)

severe charm
#

๐๐„๐‘๐†๐€๐‹

Bit of lore: Resurrected by the marrowkai, for reasons not known by the order empire.
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”

TAGS

chaos โ€” dead โ€” light โ€” magic โ€” general
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”

DESCRIPTION

โžข A medium health, light, dead, magic, support general of the chaos empire.
Uses his orb to cause chaos and summons vines to buff his allies.
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”

STATISTICS

ยท Health โšŠ 300
ยท Speed โšŠ Very Slow
ยท Training Time โšŠ 60s
ยท Population โšŠ 6
ยท Cost โšŠ 200g 600c
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”

ABILITIES

TRANSPORT
โ‰ซ Instantly transports to an area chosen in a range of 1.5x of lightning storm.
(hold and release)
40s CD
โฌ‡๏ธŽ
PANIC TRANSPORT
โ‰ซ Transport can be used 2 times when at 100 health.
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”

VINE VARIANTS

ยท Vine variants are basically his second ability, he chooses a variant. summoning them from his orb to buff his allies by wrapping around their bodies, only one can be chosen at a time.

HEALING VINES
โ‰ซ Summons 3 vines that heal one unit at a time for 5 health per second, lasts for 10 seconds.
40s CD

OFFENSE VINES
โ‰ซ Summons 5 vines that wrap around random light units in a fulminate radius and boosts their attack speed and movement speed by 25% for 6s.
40s CD

DEFENSE WISPS
โ‰ซ Summons 10 vines that defend allies from attacks by a 10% damage reduction for 10s.
(25% against spells)
40s CD
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”

#

@amber trout @tranquil acorn @dense dirge
@atomic cave
@wooden wave

#

:3

atomic cave
#

amazing

severe charm
#

I'm heavily hesitant about the balancing ngl

#

Making his abilities were way more challenging and time consuming than the art

#

(2 hours of changing it or so)

#

This is my first fan idea in a hot while, and I can see the improvement from my earlier ones

dense dirge
#

Crimson without angel dustmarrowkahamadahamada

#

Interesting

#

But uh, kinda irrelevant

#

And the fact that offense vines are random, that's kinda bad when you consider strong light units like generals, or light spellcasters

#

Bro has no attack?

severe charm
wild moat
#

Anyway I had an idea like this but the vines trapped units. I like this, the art looks great ngl

#

Me likey

severe charm
# dense dirge And the fact that offense vines are random, that's kinda bad when you consider s...

It wouldn't really do much for magikills and merics, other than of course a speed
I considered it to work more effectively for swords and shadows, and did not think about other things
Though wouldn't you think clicking 5 units and accidentally missing the general would be really annoying in clumped up spaces like 3 rows of archidons with kytchu inside lol, all of these are also random, it's not for only offense vines
Though I could make something like focusing on stronger units more than weaker ones

severe charm
severe charm
wild moat
#

It's amazing I like it still

severe charm
wild moat
dense dirge
#

What I'm pointing out is, there is a large difference between raging a spellcaster vs raging a general, so giving it to RNG to decide who gets it is bad.

#

Plus Xiphos.

#

All in all, the concept is good af, but in practice and even on paper this general just doesn't work

severe charm
#

Alright :3

dense dirge
#

For me it looked like the effort dissipated during making the actual stats and ability mechanics

severe charm
#

I'll note that down for the future, I'm not editing this post just to see the others opinions about it

dense dirge
#

You could put the reworked version here

severe charm
#

Alright, I'll make another post and link it here once I'm done (I'm still doing the art)
So probably tommorow

dense dirge
#

Also, for a support that does nothing outside it's abilities, this is literally a worse Marrowkai, despite marrowkai's skills each have their own strength, we are complaining about how long the cooldowns are, this guy has PURE support buff abilities with even longer cooldowns, and without any kind of basic attack

severe charm
#

And a lot more expensive one coffedusa

severe charm
#

A little peaky of his redesign

#

Not grass anymore :3

tranquil acorn
#

The abilities feel disconnected
Having a teleport basically on a dead general is.....
Weird to say the least
The vine ability kinda matches but the general's title is the plague so I expected it to have damage over time effects
I don't think this general is good even
Damage,attack speed and attack range are missing