Magis is currently the most disappointing and bland general right now, not to mention the fact that he's extremely weak and easily swarmed. Here's 4 abilities that could make him more interesting.
Basic attack: Summons a bolt of lightning that strikes a single unit, dealing 25 damage and gives them the voltaic and burn damage effect. (Cooldown: 5 seconds)
Ability 1: Personal Shield
Just like a meric shield ability that lasts 6 seconds. (Cooldown: 25 seconds)
Ability 2: Voltaic Field
The same thing currently, making a pool of electricity that charges enemies. (Cooldown: 15 seconds)
Ability 3: Electric Wall
Similiar to magikill's ability from Stick War 2, Summons an immovable electricity wall that damages enemies the longer they stay in it.
Does 20 damage, which increases by 5 every second for every individual unit that's within its range. (Example: the unit takes 20 damage right when they enter, and takes 25 damage the next second. This increase of damage resets when the unit leave the electric wall.
(Wall lasts for 5 seconds) (Cooldown: 60 seconds)
Ability 4: Shock Chain
Zaps a unit that's the closest to it, (50 damage) knocking them down and charging them with voltaic damage. If other units are around that damaged unit, it will also shock them, with a weaker effect, stunning them and doing 20 damage instead of 50, but still providing them with voltaic charge. The electricity can bounce to a total of 6 units, as long as they're all close to one another.
(Cooldown: 35 seconds)


