#Reworkingg bastion fog of war and spell cast postions

481 messages · Page 1 of 1 (latest)

warm bluff
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Cant post this idea for some reason gonna do it in comments to see if that fixes it

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<Teir 1: allows miners to build Teir 1 structures>

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Overseer; gives vision without having units in a position. can be killed. Max of 5. 15 hp each. Costs 50 crystal and drain 1 crystal a second to maintain.

barracade; 50 hp wall that covers a quarter of the feild. Max of 3. Cost 125 gold.

Light trap; does 10 damage hits 5 enemies. No max. 5hp. Cost 100 gold. Takes 3 crystal per sec to maintain. Cant be targeted if you still have crystal

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<Teir 2: allows miners to build Teir 2 structures>

Rocky wall; 600 hp. Covers entire feild. Max of 3. Cost 300 gold to build. Can be repaired by miners.

Heavy trap; 50 dmg. Cost 100 gold. Takes 3 crystal per sec to maintain. No max. Cant be targeted if you still have crystal

Mines and walls dont provide vission. Mines and walls can take damage from aoe and spells. When out of crystal mines wont detonate. Traps need to be manualy detonated.

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Mining engineer changed to: walls and mines give 1 crawler length of vission. Miners can build "medium traps" from the begining of the match. does 25 dmg to 2 enemies, 100 gold cost, 3 crystal to maintain. Barracade gains stats of miner wall teir 1. Teir 3 miner walls can be built after Teir 2 of bastion is aquired.

Fog of war rework: units have a set sight range, how much fog of war they can clear out. Some units can shoot farther than they can uncover fog of war requiring actual unit combos rather than just spam
Number = crawler lengths of vission

Ripp 2
All non magical generals 3
Jugg 3
Tdead 3
Archidon 3
Spear 3
Sword 3
Crawlers 4
Deads 6
Sickle 6
All magical generals 7
magikill 8
Egiant 8
Meric 10
Eclip 10
Giant 10

Spells can only be cast between the 2 farthest allies units. For example, you need to move a unit into their backline to cast a spell on the enemy back line, if your farthest back unit dies, you can no longer cast a spell there, acid rain/ tesla needs an allied unit on both sides of tower to begin the spell

warm bluff
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@sudden wave

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@unborn zephyr

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@rugged lotus

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Misinput

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Did NOT mean to ping rynn

unborn zephyr
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WAH

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Fam spelt tier wrong

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"teir"

warm bluff
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Oof

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Ah well

rugged lotus
warm bluff
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Th

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Thanks

rugged lotus
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Ngl

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This one is either crap or mid

warm bluff
warm bluff
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Or the fog of war / spell part

rugged lotus
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Ik it's empire tech but

rugged lotus
warm bluff
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I can get ppl who dont like my bastion ides

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But the vision one i feel is actualy good

shy herald
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But the traps mess it up

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It makes defenders always have a much stronger advantage then attackers

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A developed tower would be almost impossible to take because of all the traps and walls

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And kytchu tower volley would rain supreme

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I recommend having a max of two for each trap

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And if we are really doing this

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Make offensive buildings as well

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That spawn units

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Like a swordwrath barrack and a spearton barrack that act like weaker tower spawns

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But then again assuming this the enemy can also do this and balance it out

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That’s the issue

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It promotes heavy defense and makes attacking almost impossible

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I think too balance this

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Whatever is drained from maintaining your buildings

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Is given to the enemy 50%

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So turtles fuel their enemy to build a more offensive build

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I really like this idea but it does need some revisions

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Just change the spells to be applicable in the current way and range they are but make the visual fog changes

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To prevent spell sniping but not nerf so many spells

warm bluff
warm bluff
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I also disagree here

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Offensive buildings would be too opressive

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I want sw3 to be slower paced and more economy focussed

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I think it should be way more methodical thats just rhe kind of gamrs i like so

shy herald
warm bluff
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Offensive structiures aren an issue

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If they dont exist

warm bluff
shy herald
warm bluff
# shy herald This is a issue

It takes a long way to move a miner to the front line and easier for a defender to move miners to protect their statue

shy herald
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Literally why it’s a issue

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Attackers can’t use building to take

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Defenders can use buildings

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As such

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Defenders will always be way stronger

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So it’s almost impossible to push a fortified area

warm bluff
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If you let your oponent build on the tower

sudden wave
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add anti kytchu missille!

warm bluff
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If you as an attacker dont defend

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And you lose you lose because of a mistake

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Alls fair i think

shy herald
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One mistake and your literally screwed with no return

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Impossible to ever make a comeback you might as well resign the second the enemy has buildings at tower

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Because you literally cannot win no matter unless your enemy somehow supremely fumbles the bag

shy herald
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People were mad about sudden death because it prevents comebacks and leads to unfair conclusions, this will only amplify that problem

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Without offensive buildings to balance it out there’s no tiebreaker to get into tower

warm bluff
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Infact

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If offensiev builfingd were that good

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Why woudknt the tower user also use them?

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But yes i will make offensive buildings

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I do have some that could fit with sw3s game play loop

shy herald
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If offensive buildings aren’t with the style

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Why do we have stuff like spearton spawn

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Dead spawn

warm bluff
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They dont fit

shy herald
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Acid rain

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Brother you don’t decide the style of the game the devs do, they are adding these cards for a reason

warm bluff
# shy herald Acid rain

Again jt doesnt fit, it breaks up the game and is a lazy/ unpolished card, usless against chaos, usless against any healing, but op against order no healing decks

shy herald
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Your opinion that it doesn’t match is purely yours

acoustic wren
shy herald
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If they wanna take the game in that direction then it’s just not that type of game anymore

warm bluff
acoustic wren
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Acid rain, and poison in general, don't fit sw3

warm bluff
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We have upgrades yes, but those are base stats and unlocks abilities for GENERALS

warm bluff
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My idea impliments more general rts game features into the game,

shy herald
warm bluff
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More static defense

warm bluff
shy herald
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My point isn’t what it is now, it’s that they can take it in any direction

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Examples of stuff like barracks exist tho

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Magikill marrowkai the tower spawns

warm bluff
warm bluff
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Not structures

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You can also only make 1 unit with those

shy herald
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Well

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I mean

warm bluff
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You cant make magikills with kai and cant make walls with kills and stuff

shy herald
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Stick war isn’t StarCraft

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And it shouldn’t be

warm bluff
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Yes exactly

shy herald
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Otherwise just play StarCraft

warm bluff
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Offensive buildings dont fit with sw3

acoustic wren
shy herald
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Stick war shouldn’t have buildings at all because what makes the stick wars game stick war games is army based combat

acoustic wren
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At all?

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That's kinda stupid

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Miner walls and miner turrets were a good idea tbh

shy herald
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Why add turrets

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We got all ranged units and Tesla

acoustic wren
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Miner turret serves a different purpose

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It's like an angry miner wall, which doesn't stop enemy units from passing through

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And has range

shy herald
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So basically eclipsors

acoustic wren
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Stuff like miner walls and miner turrets (and the campfire post) I believe can work in sw3

acoustic wren
warm bluff
shy herald
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Ranged

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Let’s units past

acoustic wren
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It's closer to tdeads than any other unit

shy herald
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True

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I mean turrets are just useless

acoustic wren
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They're not

shy herald
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Just use ranged units instead

warm bluff
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Oh my god

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This is the most

shy herald
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The only difference is one takes population and can move and one doesn’t and is stationary

warm bluff
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I do not posses the vocabular to express the hundreds of things i want to say

acoustic wren
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Turrets and walls don't take up pop + don't have a queue + relatively cheap + can act as a meatshield (or a literal wall in case of miner walls)

shy herald
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So why care

warm bluff
shy herald
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So if you can have infinite

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Explain

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How tf is that balanced

warm bluff
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1 dps ; 0 pop

warm bluff
shy herald
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Like that matters

acoustic wren
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You can't place infinite tho

warm bluff
shy herald
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You have a army to defend it

acoustic wren
shy herald
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And

warm bluff
shy herald
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On top of this

warm bluff
acoustic wren
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Also only miners can build it, so you have to sac a part of economy + miners are slow

shy herald
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Build time for units is the same

warm bluff
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Sturctures dont

shy herald
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That’s a problem

warm bluff
shy herald
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You can build ten turrets behind your front line mid combat

warm bluff
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Again

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Takes time

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You need superiprity over the territory before then

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Or you can be risky

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And have actual stratagey

shy herald
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Ok

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Before I move on

acoustic wren
shy herald
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How MUCH time

warm bluff
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FIG you know more abt SE so

acoustic wren
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Idk jacksht about SE either

warm bluff
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Oh

acoustic wren
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All my SE knowledge is just a 2 hour video of 75g vs antis

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And just stuff that actual SE players said on this server

shy herald
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It’s just pointless

warm bluff
# shy herald K limit balances it

Ok so... i say it takes miners to go and put defenses and that its fine because of the person getting pushed can use defensive buildings quicker and thats unballanced

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I say the same thing

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And you say its unballanced

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And yes it has limits

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It takes crystal to maintain these structures

acoustic wren
shy herald
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Like all adding this does is establish what units can already do but without population which offers nothing to the game besides promote turtling by adding to a turtles defense

warm bluff
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Its a way for miners to have a use late game and extend your defesnuve power beyond population

shy herald
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It either has to be so weak it’s still possible to push if both are full population

shy herald
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So makes it impossible to take anything

acoustic wren
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So you'll have to sacrifice something else for it

warm bluff
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Tower issue all over again

sudden wave
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both ca and tower op

acoustic wren
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Yep

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Those 2 and SD need fixing first

shy herald
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Yeah

sudden wave
shy herald
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It ruins the game because it makes pushing impossible

acoustic wren
shy herald
sudden wave
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attacking enemy base is suicade

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unless you use fast units

acoustic wren
sudden wave
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thats why i spam units

warm bluff
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Because units get to the front faster?

acoustic wren
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In all sw games too

shy herald
warm bluff
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If your an attacker it takes longer for your front line to replensih

shy herald
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And for tower if you let them keep it for too long

acoustic wren
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maybe except for sw1 and swl since you can't garrison only miners there

warm bluff
acoustic wren
shy herald
warm bluff
sudden wave
acoustic wren
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Everything is extra strong when on base, especially slow units, and especially egiants (overall ranged units tbh, mainly egiants and tdeads tho) and magikill

shy herald
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You lose at center and get attacked, so the buffs help you come back to not make mistakes so fatal

warm bluff
shy herald
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They suck because of how coubterable they are

warm bluff
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Yes their survivability sucks because UC

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Again

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Make a formation

sudden wave
shy herald
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Not just that

warm bluff
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UC magikill

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Its a skill issue

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Hold up i have to write an essay

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Brb

acoustic wren
shy herald
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Put a take behind the magikill and they won’t be able to hit your army

warm bluff
sudden wave
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reason why magiks are bad is sd

sudden wave
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also kytchu op

shy herald
warm bluff
acoustic wren
shy herald
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I gtg

sudden wave
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them for

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spam fullminate

acoustic wren
# shy herald So one magikill will be useful

And you can use that one magikill to counter-snipe the enemy tank or at least push it in front of your magikill so they aren't distracted.. also you can UC a different magikill while that one is reloading fulminate

warm bluff
sudden wave
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or you can get kytchu

warm bluff
sudden wave
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which work 100x better than

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a magikill

warm bluff
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Magikill kycthu snipe cant be blocked

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Without like idk giants / ripps

acoustic wren
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Tbh magigiant synergizes much better than I originally thought

warm bluff
sudden wave
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its 2nd most braindead strategy

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in game

acoustic wren
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It's a pretty boy wrathnice

acoustic wren
acoustic wren
warm bluff
acoustic wren
warm bluff
sudden wave
warm bluff
acoustic wren
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Then it becomes minion summoner simulator

sudden wave
warm bluff
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Turtle really needs gameknowlege more than skill honestly

sudden wave
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than click attack command

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while dead spam only need attack commanbd pain

acoustic wren
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SD made turtle skilled coffedusa

sudden wave
warm bluff
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Well gmm

sudden wave
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not skillfull

warm bluff
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Hmm

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It does take faster timing to get turtle up

acoustic wren
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It now needs skill to be used offensively enough to win

sudden wave
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i am rivers of blood corpses of mountain!

warm bluff
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Like instead of striaght ecoing

sudden wave
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you cant win

acoustic wren
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Jokes on you

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I have a win streak with HHW magigiant

sudden wave
sudden wave
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which is low

acoustic wren
warm bluff
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Hhw?? Giant??

acoustic wren
warm bluff
sudden wave
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+shadowrip

acoustic wren
# warm bluff Hhw?? Giant??

I used it as just a progression deck to unlock mono at first then I realized that it's actually kinda good

sudden wave
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if i did

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everyone can do

warm bluff
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Sickle spam?

sudden wave
acoustic wren
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So now I unironically main HHW archer start magigiant

warm bluff
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Meric spam

sudden wave
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no tank

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or sickle riprider

warm bluff
acoustic wren
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This MF just listing strats that aren't kytchu or swordripp

warm bluff
shy herald
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It takes much more effort to fix the tank then do do it

warm bluff
sudden wave
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also i used sword t dead

sudden wave
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not deck

acoustic wren
sudden wave
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i can show that easier

warm bluff
warm bluff
sudden wave
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oka

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ping me when done

acoustic wren
sudden wave
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imma study chemisty

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tf is rule of pauli

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it not make sense

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why im learning it

acoustic wren
sudden wave
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and its also turtle

warm bluff
warm bluff
sudden wave
warm bluff
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No

acoustic wren
warm bluff
sudden wave
sudden wave
warm bluff
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A master rank would loose easily to 2500+

acoustic wren
warm bluff
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Or

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Idk

sudden wave
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so they cause some shitss

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than ban apps

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but murder is reason why its banned legally

warm bluff
sudden wave
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they planning to ban brawl stars lmao

warm bluff
sudden wave
acoustic wren
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Tf did brawl stars do

sudden wave
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im gona show no mercy

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if we play

acoustic wren
warm bluff
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Eh i hate the ppl wjo playxbrawl at my school but like not rnough to sau itnshould be banned

sudden wave
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lmao goverment also have beef with anime

acoustic wren
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I'll switch out HHW for mono then

sudden wave
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so they using anime as proof

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and old guys in turkey have no idea what are they

acoustic wren
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And do your strat
(spam miners and pray)

sudden wave
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thet just trust goverment

sudden wave
acoustic wren
sudden wave
acoustic wren
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Nice

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That gives a chance to win

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I'll change to 30 max fps

sudden wave
acoustic wren
sudden wave
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so imma dowload apk

acoustic wren
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Okay

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Do you have APK or should I make one?

sudden wave
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imma just dowload

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from apkpure

acoustic wren
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APKPure is peak

sudden wave
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every time i dowload apk

acoustic wren
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That's annoying

sudden wave
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because my uc setting were different

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and i was palying troll deck

warm bluff
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So can you guys

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Discuss

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My idea

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👉 👈

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🥺

acoustic wren
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I don't remember what the post is about tbh

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💀

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I came here to beef with fortnite

sudden wave
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bad ideah

warm bluff
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😭😭😭

sudden wave
acoustic wren
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Schizo moment 🔥

warm bluff
sudden wave
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i still want my anti kytu missille

acoustic wren
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Reasonable

sudden wave
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riprider having less than spearton is crime lmao

warm bluff
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Less than wjat

acoustic wren
acoustic wren
sudden wave
sudden wave
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but fire

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my emulator refuse to open sw3

acoustic wren
acoustic wren
warm bluff
sudden wave
sudden wave
acoustic wren
acoustic wren
warm bluff
sudden wave
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also why ripriders have less viev range than a fuckingg spearton

sudden wave
acoustic wren
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Okay

warm bluff
sudden wave
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speartons stronger than rips

warm bluff
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Ripp move faster and can move through units easier

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Can scout better

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Yep

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Thats why

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Totaly

acoustic wren
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GG

sudden wave
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cant answer a proper rushü

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and i dont even have a early game unit

sudden wave
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i want use another deck

acoustic wren
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I'll use a different deck too

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I don't even know what deck I'm using rn

sudden wave
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we got a new forever friend

acoustic wren
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I want to kill myself

sudden wave
acoustic wren
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I lost to crawler spam

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With kytchu spearcher

sudden wave
sudden wave
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i was trying to get forge 2

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so i can kill speartons 2x faster

acoustic wren
sudden wave
acoustic wren
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Spear block not affecting back shots really buffed crawlers DPS against them

acoustic wren
sudden wave
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its easy thing to do

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hard thing was commanding damn rips

acoustic wren
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It was evil though pain

sudden wave
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killing spearton is nı longer

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imposible

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i just need abuse hold command

acoustic wren
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Hmm

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Does that mean that crawlerripp is gonna become meta? Or at least have a chance at becoming meta?

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Crawlerripp spellspam lol

sudden wave