#Right arm of the forbidden one (OLD)

47 messages · Page 1 of 1 (latest)

fiery scroll
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In-game

arctic pendant
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isn’t this more of a spell than a unit?

fiery scroll
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Peasant

Attributes • Light

Attack Type Melee

Damage 6

DPS 6

Health 55

Speed Average

Abilities • Cry

Cry • a cry for help
⏰ each 5s

Notes • A cowardly servant of something..

fiery scroll
arctic pendant
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if it has a lifespan/duration it should still be a spell

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a killable spell is very much plausible

fiery scroll
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Alright

arctic pendant
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no wait

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does it have lifespan?

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or it just stays until killed

fiery scroll
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Stays until killed

fiery scroll
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Attracts chaos enemies to attack it, but makes order not attack it

arctic pendant
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is the hand stationary like a wall?

fiery scroll
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Yes

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It's only attackable by ranged or splash since it very much just floats there

arctic pendant
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can you train multiple hands?

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how do you even place where you want it if it spawns by training?

fiery scroll
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Training multiple hands make it spawn more peasants
Maximum of upto 5 hands

fiery scroll
arctic pendant
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what if you haven’t captured the tower?

fiery scroll
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Still there but it's easier to be picked off by the enemy

arctic pendant
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yeah but its very cheap and spawns almost instantly

fiery scroll
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1200 would be fair tbh

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Still a little expensive

arctic pendant
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for the price of a single giant, thats three 1k hp, no big delay in spawning, and automatically cause chaos in the center tower

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thats extremely busted

fiery scroll
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Peasants when crying are unable to move for like 3s so they barely have time to attack, and their ability is used automatically each 5s so they will only be able to do anything in 2s which is about 12 damage

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3x that and it's 36

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:v

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Their also summoned units so they cannot be uc'd or controlled via commands

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It's still very overpowered

arctic pendant
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I think, you need to ground this card to follow a specific card type, we can’t have a trainable “unit” with 1s training time, take no population, and doesn’t actually move around, at that point its more like a spell, but then it only costs 500 gold and actually lasts until killed, which can turn it into an enchantment, but then it has hp and again immedietaley contest for the center tower so it can’t be as permanent for an enchantment.

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one idea I can think of is turning this to a summon, either by a general or a unit.
as a general card, you of course have the general first and this as an ability, that way the card can actively/physically contributes and participate, you could then link this as a summon ability that may cost resources.

as a unit summon, a random mechanic I thought of is several unit that can summon this doesn’t actually summon several hands, instead one summon is all it takes and every existing unit of this can help summon a stronger hand

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its just too gamebreaking as a card by itself, atleast with how you want it balanced

fiery scroll
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Hhmm

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I don't really know why I cant edit posts lol-
But I'll probably fix it's balancing issues in the left arm

arctic pendant
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though I do like the idea, and thats why im suggesting a different way to implement this than rebalancing the entire thing

fiery scroll
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Thx

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I'm gonna rework the entire thing from scratch lol

fiery scroll
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Right arm of the forbidden one (OLD)

white pier
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EXODIA

fiery scroll
white pier
zenith moth
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hand