#massive game rework

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hollow radish
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CA rework

°CA now are gona work like SE you are not gona get CA anymore from garsioning units but instead from bastion but It Will have the same dmg as normal CA

°CA upgrade Is removed
Ofc

°CA dmg Will be 15(10h+)

°bastion cost buff from (300m to 250m for lvl 1) and (600m to 500m for lvl 2)
For lvl 1= 1 CA
For lvl 2= another CA
Making the total to 2

Sudden death

° Option 1 removing sd from the game

(Straight to the point)

° Option 2 making sd his own mode diff from ranked but with the same ranking systeam

(This Is for people that enojy sd and the ones that dislike It)

° Option 3 making sd start at the 1h Mark or 30m mark

(This Is probably the most possibile One and It Will make sd It self less unfurianting even tho It Will still be really unfair at least there Will be some come back potential)


tower zap & tower bonuses

° Tower zap removed

( Tower zap buffs skilles playstile and deck that does not requi skill like towerstall ect, and this Will also encurege aggressive playstile,and discuorege passive towerstalling playstile)

° Tower bonunses

Tower lvl 1: 10% mana & Gold
Tower lvl 2: 20% mana & Gold
Also training bonus time and spell coll down reduction time are deleted from tower

(This same thing wants to discoruge passive playstile and Nerf tower stall with out nerfing or touching Spirit spawns and tesla)

------extra stuff----------
° Archers dmg Nerf to 10(5+L) to 9(5+)
This Will make archers still good but not the best

° buff forge lvl 2 from 15% to 20%

° Kycthu
Kychu Is no longer aneble to doge & endlessly using volley at the statue

(Pretty self explainatory to Say the least)

Scorch & acid rain removed
And volt armor rework

( Even t'ho mostly Will Say acid rain and scorch should both stay this Will make archers and also every light units really damn weak with out any heal and cure and the volt armor rework Is made cuz of the synergy It had with

rare thicket
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Yay

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Where upgrade queue tho

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Upgrade queue removal

hollow radish
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Wait let me finish the rest

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Is too big

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I Need to do a part two lel

rare thicket
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Lol

old crest
hollow radish
# hollow radish # CA rework °CA now are gona work like SE you are not gona get CA anymore from ...

spalsh dmg heavy units like ripss ect and that can clear Swarms in secods but ofc make It sure to make a good rework for volt armor ect, making volt armor indepent from lighting spell synergy ect)
But also if scorch gets a good rework/nerf making It pretty balance but also not too much useless
Then scorch should stay

°forge lvl 2 should be buffed to 20% instead of 15%
(So that backline snipers like archis ect Will have a buff as well be Able to kill archidons with two shots even when maxxed out armory)

Also reinvert the statue buff

And also thats for the devs

Dont introduce any more any High splash dmg damaging spells It makes units like deads and Archer really weak

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A yeah and also this Is from fan idea: nerf eclipsor dmg 15 (3+L) to 14 (3+L)
Nerf kycthu stats
And nerf archis hp

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Ye thats all i think

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Ho wait

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I forgot

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This Is for the devs if are wacthing

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All of this changes should be done togher

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Cuz It works the best ect

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Instead of One of those change instead then all of theme

hollow radish
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But also all of this changes should be toegheter

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Cuz It Will make the game much Better

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Instead of selecting One change and the others are ingniord

old crest
hollow radish
old crest
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That's the mobile game, don't forget

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Do you know art of war 3?

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I just cannot play it because it have 1 hour matches in 1x1

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Just no have enough time

hollow radish
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So Ye i still think that way tbh

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But Ye Fair point as well

old crest
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What?

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As not native I cannot understand you

hollow radish
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I meant

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Stick war 3 works diffrent from art of war 3

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And right now 1h macthes are really rare to find
If sd wasnt there

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Cuz of the upgrade systeam ect

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So ye

old crest
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BTW giants need to take back their lvl3 monstrosity that was removed
They should have not 1451 but 1600 hp

hollow radish
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I Just didnt put there cuz i put the most importante stuff

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Like scorch and acid rain

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And kycthu and archers

rare thicket
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And this rework nerfs tower by a lot too

rare thicket
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Eclipsor damage nerf is to avoid the current archer situation (scaling a fck ton in damage and being unbeatable in terms of DPS)