#Rune Of Reanimation Rework

36 messages · Page 1 of 1 (latest)

echo salmon
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nuuu

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Acid Rain is weak enough as is

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don't nerf it

severe totem
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2 hp?

echo salmon
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anyways i think Rune would fit in temple more than barracks

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that aside, this is fair enough

severe totem
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1 hp acid rain

echo salmon
# echo salmon that aside, this is fair enough

(except for the heavy/light conversions since it require more scripting and is unnessessary, and the Toxic Dead forbidden to use Blazing Bolts is bad too, because it's supposed to be for all projectiles)

echo salmon
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although that would take even more scripting for a diffrent poison effect

severe totem
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Ok ill look some stuff over and change it

echo salmon
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because poison is a global effect and not acid rain-exclusive

robust oar
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The hell are these changes?

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This doesn't give it more uses, it just remains as the deadspam enchantment card

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It just buffs deadspam

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And since the +10 extra HP is in the buffs, I'm assuming that RoR still has the damned 20% HP bonus for deads...

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82 HP deads without the need of armory, totally balanced

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280 HP tdeads with faster movement speed

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Are RoR tdeads not tanky enough?

severe totem
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RoR doesn't give 20% hp anymore

robust oar
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And fcking 100 HP deads from the deads tower spawn...

robust oar
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That's good

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Also, you just nerfed tdeads damage

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Do you not realize how trash their damage is now?

severe totem
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Oops

robust oar
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Since when did tdeads do fire damage?

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They never had fire damage, the hell are you nerfing?

severe totem
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With the fire mythic thing

robust oar
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That's a fcking mythic

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Which affects all ranged units

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Why should tdeads be the only exception?

severe totem
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It's just a fan idea dang

robust oar
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Their damage is already trash enough, let them have that +5 fire damage

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RoR is already broken enough, it does NOT need buffs

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The only thing protecting us from an RoR meta or a volt meta is vamp