#Gamemode idea

30 messages · Page 1 of 1 (latest)

sage cosmos
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Famine:
There is only 1 crystal mine in each side and only 2 gold mines in each side, unit, upgrades and spell costs are increased by 15%, no tower, only 1 gold mine and 1 crystal mine in the middle,
And miners mine 5% less resources.

To win this gamemode you will need a very economic and non-tower dependent deck

rancid bronze
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you done cooked

uncut phoenix
sage cosmos
languid parcel
sage cosmos
languid parcel
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The spell and upgrade costs being increased is completely unnecessary due to the lack of economy, and miners mining 5% less resources is just why

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Also wdym by pike walls

sage cosmos
sage cosmos
sage cosmos
languid parcel
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At that point, it's too punishing on eco

languid parcel
sage cosmos
sage cosmos
dawn wind
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300 gold is a hefty price

languid parcel
sage cosmos
languid parcel
dawn wind
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to keep it fun, why not buff garrison heal for this game mode

languid parcel
sage cosmos
languid parcel
dawn wind
languid parcel
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And as I said, you'd have to sacrifice a good chunk of eco for a single miner wall

sage cosmos
sage cosmos