#conversion of resources

33 messages · Page 1 of 1 (latest)

abstract tiger
#

Crystal/Pop to Gold
50 Crystals = 100 Gold
1 Crystal = 2 Gold

1 Pop = 20 Gold
1s Training Time = 5 Gold

Gold/Pop to Crystals
100 Gold = 50 Crystals
2 Gold = 1 Crystal

1 Pop = 10 Crystals
1s Training Time = 2.5 Crystals

{To convert pop to other resources, you can fully sacrifice a unit}

[Possibly an enchant/mythic or spell feature]

#

there'll be a 30s CD

#

in between conversions

#

when a unit is sacrificed thunder will immediately strike them down with lightning and disintegrate them to bits whilst creating a loud bang

sour sun
# abstract tiger when a unit is sacrificed thunder will immediately strike them down with lightni...

The only things I'm okay with here are relinquishing units so you can get better ones (your fired sicklewrath)
As for turning gold into Crystals or vice-versa the problem is whats what's point In getting anything else
"Well it's he cooldown"
Okay then why use it at all when you can have 4 miners on Crystals
On top of that Crystals tend to be one of the things that gatekeeps allot of midgame units so getting them earlier may not be the best I'm terms of balance
Imagine getting marrowkai a whole minute earlier when the enemy doesn't have archers or spears setup

abstract tiger
sour sun
#

Yes but I'm talking about earlygame, lategame it dont matter because you have anywhere from 6 to 10 miners just finishing up with the gold plots amd you got a gold reserve of close to 3-4k and a crystal bank of 1k

abstract tiger
#

or early game spell

sour sun
#

Or early magikill

abstract tiger
#

300 gold gets you an instant acid rain

sour sun
#

-/zarek/marrowkia

abstract tiger
#

400 gold gets you an instant scorch

#

out of your ass

sour sun
#

Do you know how broken that would be?

#

You setup 3 archers on tower and the enemy pulls a scorch from outta nowhere amd kills them all instantly

#

Granted scorch isn't that hard to get but like still

#

On top of that getting early tanks too more just getting them more efficiently early game when your still waiting on miners

#

Late game its sorta pointless cause you have sufficient miners for gold or Crystals

abstract tiger
#

also scorch barely kills an archidon

#

which sucks

sour sun
#

Then your just lucky man or unlucky if your the one using it

abstract tiger
sour sun
#

I really dont think you should be able to swap out that much

#

Hat pretty much just gives you infinite spells

abstract tiger
#

yeah

sour sun
lament agate
#

like: -20% currency of the transaction (100 gold = 40 crystal, 50 crystal = 80 gold)

#

this is probably why most people in iris kingdom have gold on them bomber_troll

flint heron
#

(not p2w game)

abstract tiger