#Giants

1 messages · Page 1 of 1 (latest)

pearl sage
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no

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also it's logical: no way giants can fit inside your garrison

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second: their hitbox would make it so that they could still be hit through the garrison

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third: unbalanced

fair sphinx
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and where do they come from then?,🗿

pearl sage
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fourth: why tho, they are supposed to be outside your statue at all times since they are the ones that are protecting it

pearl sage
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tho because of a bug they could

pearl sage
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also in stick empires you literally have an entire castle as a garrison

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and because you can see units in the garrison and building upgrades where there

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tho in stick war 3 they aren't planning any of those

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to simplify it ig

fair sphinx
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Well, let them at least hide behind the statue, it's hard to hide them all behind it

pearl sage
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units

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the ranged units will just attack the statue without being bothered

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by the giants

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and the giants won't be able to block enemies before they can reach the statue

dense cosmos
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Giants aren't able to garrison due to balancing reasons

fair sphinx
dense cosmos
fair sphinx
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giants are now only used in 2v2 mode anyway, he is already dead

pearl sage
dense cosmos
pearl sage
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I suggest giving something that's specialized in making giants survive longer or atleast heal better if they aren't planning to make them garrisonable

dense cosmos
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Better merics

pearl sage
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meric giant

dense cosmos
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I used that a few times

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Spearcher base into giantcher with merics

pearl sage
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no I mean

dense cosmos
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Oh

pearl sage
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an actual giant that's a mericdevious

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it's name would be healing ward

dense cosmos
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Heals 75 HP per heal with 6 seconds cooldown

pearl sage
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for each damage it took

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no like for every 100 HP lost it releases gases of healing

steady dragon
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nothing would be able to touch the statue if this existed

red bough
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no

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idk abt sw2 but like seeing 10 egiants come out would be funny

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tho thats less dps

opal portal
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imo it wouldn’t really be busted, Zarek takes ages to full health and he only has half the hp of a monstro giant