- clarify, is this a general? it does look like one, but it has legit NO ABILITIES except for one that is UNLOCKED THROUGH AN ENCHANTMENT and not an upgrade like any other general??
- why the HELL does he need a special retrain cost. speak logically, he's already trained to fight, falling in battle doesn't make his brain do factory reset. if you think he's too op and it's essential, just improve his base price, for god's sake. for me, set price as 1800g 300c and leave as is.
- his base health is too low, while the monstrosity buffs are too high. give him 1500 base health and leave it be.
- why should his damage be limited to 6 units instead of an AOE that affects all within range?? and his damage is as strong as an old man named Zarek. buff it.
- overall, terrible idea. the format isn't following the traditional, has not a single drop of sweat of effort put in, and doesn't even use a line break once.
#griffo the great
89 messages · Page 1 of 1 (latest)
The base health has already been changed to 1500 but what you just said about AOE is crazy. If that were the case, Griffon would kill all units in less than 7 hits.
Yes, I will change the thing about the tap fatigue as you said.
add more abilities tbh
just decrease his damage, because normally AOE would affect all units in a specific area
instead of a number of units generally
The subject of abilities is really something difficult when we talk about griffo
Magma Bash: Hold to charge up, then slam down the axe dealing low damage but incredible AOE and inflicts burn.
there go with that
and base earthquake
done
(plus his name is Griffon not Griffo)
The difference between Griffon and Zarek is that Griffon can fight more than 10 speartons, something that Zarek could not achieve.
i know man
i'm speaking about base damage in general
since i'm a person who studies physics, i'd say jabbing someone with a walking stick wouldn't hit as hard as clobbing somebody on their head with hot molten lava on a rock hard club from 20 meters above
although balancing matters so you can decrease damage, but improve AOE
to make more sense
I say the same about a giant of almost 10 meters, how is it that a blow with a club does not kill these stickmen in one blow if by force it would break all their bones?
it hits the ground and the shake blows them off their feet
i'm not talking about instakill here, but as comparison to Zarek's poke
This should be Griffon the Great instead.
Stats:[1500:heart: 75🗡️(+25🗡️ Heavy)]
Cost:(3000:coin: 1000💎)
Buildup time:(120 seconds)
Population:(20 iii)
Abilities:
Passive Skill:(Splash attack upto 6 units)
Passive Skill:(Reduce giants
cost to 1000🪙)
Passive Skill:(Boost all giants with +25%🗡️)
Active Skill:(Earthquake=> Stuns all units (both sides) except giants of any kind for 6 seconds)
Cooldown time: 25 seconds
Active Skill:(Impenetrable armor=> He is immune to damage for 10 seconds)
Cooldown time: 60 seconds.
The sudden death: 
- the cost is wayy too much. and the damage is too high.
- too many passive skills
- impenetratable armor is unrelated to his abilities, i'd prefer my Magma Bash from earlier
i'm just going to make my own griffon post
this is getting ridiculous
Griffon is meant to be a match ender if you are able to summon him quickly. He isn't supposed to be weak.
not many people can make that much money in less than 10 minutes
miners cost alotta pop 2 yk
The damage is supposed to be high? What damage does chaos giant inflict?
35+25H
for about 70, i think it's good for a match ender
but as a normal general 55-60 is good
especially if you improve AOE
The huge problem that makes all this go to hell is the archers, if they start attacking you too early they won't let you summon Griffon so easily.
That is 60 damage right, now this general is twice the population of a giant and has 3½ times the cost, he is supposed to be strong in damage. Let me make some changes here.
i think cost should be lowered to 1950G 500C
also +25H doesn't apply to light units
No not to light unit but to heavy units. The cost of Griffon the Great is debatable, because of the sudden death. The problem is how powerful should he be, he is powerful enough to end the match or he is just a tanky unit. In this case, I made him weak in terms of his active abilities but strong enough to last for a long time while also dealing heavy damage to multiple enemies at once.
one thing i'm wondering is why should he last for a long time if he's supposed to be summoned endgame
Well he is a giant and a general with twice the population so 🤷
lower his overall power along with his price to make him kind of usable midgame
just slightly
Just make your own post, let me see your ideas and see if it will be balanced.
alright

@haughty solar @alpine olive
?
?
Griffon I used it like this because I don't want to leave this unit useless
Stone giant unit
that's actually quite confusing in a whole block of text
you wanna learn how to write in traditional format bro?
i can teach you
How can stone giant be more tanky than Griffon?
You better go read the original post
wdym
Sorry bad translate
I can give you this idea, but I want the stone giant in my post not to be rendered useless by the griffon.
@haughty solar
i don't think griffon idea belongs to you though
Griffon's idea is not original, the only thing that is original are the statistics
@haughty solar but have you seen my stone giant idea?
@haughty solar I can leave this griffin idea in your hands, but do one thing I want Stone Giant not to become a useless unit against this griffin.
kk
i'm making my own stats
:/
What I'm trying to tell you is that you should take these statistics and improve them.
i'm basing on Isaacluna's stats tbh
and publish them and I will delete this post
but alright i'll also see through the parts you did better than them
Bueno
@haughty solar In case you're going to post something, remember I want my Stone Giant idea to not be rendered useless compared to your Griffo idea. I mean, as if the ideas were connected so that both can be added to the game.
CJ said the stone giant will be added as a boss not an unit
while Griffon is guranteed
He could change his mind with my publication, go read it carefully and truthfully because
Oh my god, holy is this translator
go read my stone giant idea
Let me know when I can delete this post
btw, i checked out your stone giant and it's really bad, i mean it's health is too high, it's limit on the battlefield doesn't make sense, and it's really as strong, if not stronger, than my griffon already. so, i'll leave as is.
new griffon posted.
no changes needed to adjust to your stone giant, i mean
?