#merics should be better

74 messages · Page 1 of 1 (latest)

night wigeon
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literally just revert the stats of the meric back to the SE counterpart.
180 health
Dmg: 8
Heal Amount: 20
Then you increase the healing rate, increase the cost, decrease the troop housing space, and improve the AI
boom you have a fully functioning meric that might be useful

rose kernel
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SE meric would kinda suck in the sw3 environment

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Only problem with meric in sw3 is that it’s healing rate is trash

night wigeon
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yeah thats the main thing the meric has going for it

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And its trash

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i have heard GM say their bubble shield is powerful tho

near pawn
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Massive nerfs for a small benefit

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Makes meric more RNG dependant and reduces skill

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This is clearly a No from me

night wigeon
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the healing buff is definitely needed though. merics very bad rn

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also merics can keep the shield though

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give them a cure/heal toggle = more skill

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the cost is to balance out the buffs they get

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yea the AI shouldn't be running into the front lines though, but still more of a quality of life change

strong pollen
# night wigeon yea the AI shouldn't be running into the front lines though, but still more of a...

Cure/heal toggle is gonna be clutch against dot sources. Tho since meric can outheal volt & burn, I'd remove her ability to cure these which is funny enuf a buff.

Max temple & +20 heal & increased rate is actually nutz. But +20 & increased rate w/ no temple is ok especially if ur gonna revert gold cost to 300. Max temple does make meric gud, but the thing is magic units r rly dependent on temple to be gud, cuz base meric now is actual garbage. I'd go w/ the +20 heal (& maybe the higher rate) like u said but nerf temple to 15%/30%. So temple makes meric go from viable to gud instead of useless to gud.

Also, temple nerf means cost increase isn't prolly needed for my changes.

Also, dmg would make them more independent of other units. Defo dont wanna see meric spam bruh.

dire hemlock
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Whole meric is a trash because there is so much better healing options than merics

ruby urchin
keen copper
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Tf is dmg

ruby urchin
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Merics also have the shield ability

ruby urchin
ruby urchin
dire hemlock
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But

keen copper
ruby urchin
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I mistook this for a different post dead_serious

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Anyways

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Merics had damage in sw2 and SE

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And this post wants to bring back sw2/SE merics, which also means giving them damage

strong pollen
dire hemlock
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Any way the merics a
Takes population and literally useless against any spell because heavy healing wisp gives 60 hp per second and healing ward give heal to a whole army

ruby urchin
dire hemlock
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And I am talking about population again and again because they are useful in any spam

dire hemlock
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They are better

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Than merics

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Fast and more heals

ruby urchin
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Also if HHW healed 60 HP per second, it'd be enough to heal 2 speartons, while HHW in reality can't even fully heal a spearton

ruby urchin
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Merics are better

dire hemlock
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But in a close and fight hhw is useful

strong pollen
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Funny enuf, I think merics r better @ healing. Against constant dot sources, ward is arguably better.

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Still worse than wisp & vamp lmao

dire hemlock
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And in starts they are exllent in starts against archer spamer

dire hemlock
ruby urchin
dire hemlock
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Ya that's right that mana or crystal is also required

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But any way they are slow

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And some time they run in farther than front lines

strong pollen
dire hemlock
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And if it's reaper grabbed a spearton then the whole meric group will run before spearton

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And dies

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Most

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Times

ruby urchin
ruby urchin
dire hemlock
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90% fails

ruby urchin
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You're probably lagging too much, that is a very common cause of the hold command being a moron

dire hemlock
ruby urchin
strong pollen
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Thera tho.......

ruby urchin
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Thera is the better healing ward

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Especially because of temple

strong pollen
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Yeah, ironic cuz her ward is free. Temple makes it recharge even faster than the spell.

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So, her ward is just better

near pawn
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They just need either brilliance or manaburst

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So buffing them while nerfing brilliance and manaburst would be more then enough