**Blazing Bolts - ⬆️ **
"Overshadowed by voltaic arrow by a large amount."
- Duration increased from 5 seconds to 8 seconds. (Increases max damage from Blaze Bolts from 10 maximum burn damage from a projectile to 20 maximum burn damage from a projectile.) ⬆️
Giant - ⬆️
"An increase in health to make the tanking power worth the long training time and large sum of gold."
- Health increased from 1000 to 1100. ⬆️
*Enslaved Giant - ⬆️ **
"Same reasoning as Giant.
- Health increased from 900 to 1000. ⬆️
**Shadowrath - 🔄 **
"Changes to make Shadowrath a more assassin like unit by increasing their early game power but decreasing their late game power, since there is no way to make Shadowrath an assassin unit for late game without adding shibinoi or a total rework in all their stats."
- Parry cooldown increased from 4 seconds to 6 seconds. ⬇️
- Damage decreased from 14 (+5 light) to 12 (+8 light). ⬇️
- Cost decreased from 450/150 to 350/150. ⬆️
Riprider - ⬇️
"Tanking power is crazy for the cheap cost."
- Cost increased from 750/0 to 800/0. ⬇️
- Hitbox horizontal size decreased by 15%. ⬇️
TEMPLE (UPGRADE) - ⬇️
- Tier 1 changed from 25% reduction in unit cooldowns to 15% reduction in unit cooldowns. ⬇️
- Tier 2 changed from 50% reduction in unit cooldowns to 30% reduction in unit cooldowns. ⬇️
Edit: fixed the bold



