#Lord Poison V2

20 messages · Page 1 of 1 (latest)

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Death has Came Through Me and Now I will eradicate Those who use Such Poison for Viciousness
LORD POISON
Elemental, Light General
500 Health
500/400
20 Damage (+ 3 Heavy)
Basic Attack
Attacks With 1.20 Seconds and Causes Poison.
Passives
3 AOE
Increases Elemental Poison by 2
Death Strike
Every 3rd Attack Does a Knockback.
Abilities
Poison Blow
REQUIRES USER CONTROL Throws a Poison Ball with 3 AOE that does 23 damage ignoring damage Bonuses (Fixed 23) with 2 Poison Damage
28 Seconds (starts after the throw or if Poison Blow is Cancelled)
Plus Two Disease
Does an Extra 1.5 damage to Poisoned Units, Gives a Poison shield that has a 2% and a - 2 Damage Reduction to Lord Poison and Poisons any enemy from enemies.
Duration: 5 Seconds
CD: 38
Death Strider
Disables Basic Attack, Activates Death Strider Mode, increases Movement speed by 20%, it's New Attack is a 2 Second Long Blow with a 6 Second Cooldown it's blow, (Pike Level 1's Range) (After Activation) it's blow starts of doing 2 Damage (20 Ticks) and Poison Damage. And Stuns at the last Tick for 2 Seconds
Duration: 16 Seconds
Cooldown: 60 Seconds (Starts after Death Strider is Cancelled or Finished)

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@idle ether

idle ether
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Idk what to say

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I think he's a bit UP

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idle ether
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the extra dmg only works on him right

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he only gets that extra dmg (1.5)

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Death Strider has Infinite AOE

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With 20 ticks While Blow Happens

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Not a Fume Shroom

idle ether
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@terse otter Rate?

terse otter
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It's an elemental general

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Yes

terse otter
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I can't really rate elemental generals if elementals don't exist yet

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Alright

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But he doesnt really have Synergy

idle ether
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my plague doctor idea is based off of lord poison

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His Old OP Self is A Synergy Thing