Center tower skin example:
• Woodland:
Tier 1: Roots start to grow onto the tower.
Tier 2: Roots reach the tip of the tower.
Tier 3: Leaves start to grow on the tower
Tier 4: the tower is now covered in leaves and has the top of a tree. beam is now green.
• Glacial
Tier 1: Ice starts to form on the tower.
Tier 2: The ice scales to the tip of the tower.
Tier 3: The ice becomes bigger.
Tier 4: The ice glows with a blue tone. the beam is now crystalized.
• Flamefeeders
Tier 1: Red Cracks appear on the tower.
Tier 2: The cracks grow bigger, and reach the tip of the tower.
Tier 3: The cracks reveal a lava like substance inside.
Tier 4: The tip of the tower is cracked open, revealing a pool of lava inside, with lava pouring from the cracks. the beam is now sluggish and red.
Center Objectives
• More center objectives other than tower.
Barracks
• When captured, it can garrison units, (visible inside) allowing them to heal. if it is contested by the enemy while the units are still garrisoned, the garrisoned units are immediately moved out of the barracks.
(A flag indicates who owns it, and can still spawn units. tesla coil doesnt work.)
Graveyard
• When captured, it can convert enemy units that die within it into deads that dont contribute to pop. (summoned), it cant summon spiritons, but can summon double dead from spirit deads. nearby allied chaos units are healed by 2% HP every 5s.
