Hell's Portal (SPELL) 300 Crystals, 45s CD
• Summons a ring of fire onto the area, as cracks form and small hellfists grow from the ground. the hellfists can grab and paralyze 5 enemies in the area max. is capable of paralyzing ONE giant if the giant is the only one within the area. the hellfists deal 12 dmg 2 times to enemies and inflict 4 burn for 3 ticks.
Dimensional Warp (SPELL) 100 Crystals, 30s CD
• Select an area (1), and select another area. (2), units within area (1) will now teleport onto area (2) with a 2s delay. [the teleportation can teleport anywhere where it is visible from the player's perspective. non dark spots to be exact.]
Time Keeper (GENERAL)
• The first time elemental.
<ELEMENTAL> <MAGIC> <SUPPORT> <GENERAL> <LIGHT>
Cost: 250/755, Pop: 6, Train time: 1:35
HP: 235, SPD: Magikill, Dmg: 2 (+5L), Aspd: 0.975
Passive:
Sped Up
• The CD of training, research, skills, center tower spawns, center tower capture, next center tower tier reached in, and CD of spells are all reduced by 15%. (doesnt work for itself.)
Main Attack:
Hocus Slowus
• Shoots a green orb at a single enemy, slowing them by 90% for 0.5s.
Ability:
Reverse (14s CD)
• Reverses the movement of all enemy units within the area back by 3s. (inspired from fan idea guy's post, the indirect support)
Pause (14s CD)
• Freezes all enemy units in the area for 3s.
Speed Up (14s CD)
• Speeds up all Allied units in the area for 3s.
[every skill can be aimed]
[the aoe of skills are the same as fulminate from magikill.]

