#Flying Dead

55 messages · Page 1 of 1 (latest)

floral sand
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Cost: 150 G
Training time: 12s
Chaos, Dead, Light, Flying
Health: 100
Damage: 35(-25 Air)

A flying dead missing its lower half. Will occasionally (this means they’ll linger in the air a while, circling their target) swoop down and attack the nearest enemy unit, during which it can be attacked by ground units. If they are attacking an air unit, they will instead behave more like a normal dead, just like, in the air. Will prioritize air units before aiming for ground units.

floral sand
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😛

sacred siren
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for Context: SOE hates deads with passion

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it looks like a mythical creature/beast in the philippines

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flying while missing the lower half

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its quites useless actually, 300 gold with weak stats, flying is not enough to justify the price because this dude is melee with a stat of a cannon fodder, there is zero advantage of flight to be pulled by down with the price

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unless it has better speed than deads because flying then it might open its own unique playstyle/strategy. also 10 damage is low if it deals damage by swooping down, which i would assume will have slow interval therefore incredibly weak DPS

crisp dragon
sacred siren
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actually makes me wonder what would a flying unit turn into its corresponding dead

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what if this idea is only limited as a summoned unit and is not a trainable unit card

crisp dragon
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Like dead Speartons

sacred siren
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it definetely does not aim for balance

crisp dragon
barren sandal
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How would a flying dead even work?

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It can't be ranged, we already have tdeads and eclipsors to fill out those roles
Can't be melee, it won't be able to do anything because it's flying
Maybe making it a spellcaster could work?

sacred siren
sacred siren
crisp dragon
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Like THE cycloid

barren sandal
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In SE where everyone had flying units

crisp dragon
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Well Albowtross is confirmed to come in 2024

barren sandal
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And cycloid had a tornado and protection abilities, didn't it?

crisp dragon
barren sandal
crisp dragon
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Let me make you a drawing

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@barren sandal
(Ignoring Giants)

🟢) Currently Ground melees only attack other ground units, making them useless against flying units

🟣) At the same time flying units can attack both air and ground units as ranged

🔵) Hence flying melees should also attack melee ground units, making themselves vulnerable in doing so to their attack

barren sandal
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That works

sacred siren
crisp dragon
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And most of them were chaos Vs order

sacred siren
sacred siren
crisp dragon
frank wraith
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first their IN the ground then their ON the ground NOW THE SKY?!?!?

austere spire
hoary dirge
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No

native hazel
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?

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real

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imagine all dead weakness is salt

sacred siren
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no, imagine a unit whose weapon is salt

barren sandal
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A chef as a sw3 unit

sacred siren
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Guy from SWL

barren sandal
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People aren't even disagreeing with this idea

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It's just

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"why would you do this"

sacred siren
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yep

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same opinion

floral sand
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Honestly, I came up with this idea because having a flying dead in my eyes was an interesting idea. I am not good at making stats, I am stupid, but I came up with an idea, and I knew what it would look like, and I felt the urge to put it somewhere.

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Oooh but what if like