#New Mechanics of Mining

46 messages · Page 1 of 1 (latest)

dense umbra
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It would be nice if it was done in SE, cause my concept doesn't fit the card system of SW3, and more since the most relevant game right now is SW3, then...

"Different faction's mining system"
Now there will be 9 slots in the deck, but the new miner cards will take up UNCONTESTED 2 slots in the deck.

Order:
Regular order miners will be kept here and + there will be a constant Miner Upgrade to them.

  • 1 lvl 150 gold, 200 mana, 30 sec research time
    Order Miners now mines 20% faster

  • 2 lvl 200 gold, 200 mana, 50 sec research time
    Order Miners have +35 hp

  • Miner upgrade(card) removed from the game

Chaos:
The chaos mining system will be different from the order system. Eminers take up 1 slot + Adepts take up 2nd slot.
Eminers rework:
Cost: 125 gold
Hp: 70
Pop: 2
Now they mine 33.3% slower than regular miners
Now they can't mine Mana

Adepts rework(Only in this system)(https://discord.com/channels/555057405080371210/1210613012071977032):
5 mana income > 4 mana income(same as order miners with 1 lvl upgrade)

  • Now player can put Adepts on gold mining. They won't mine gold directly, but they will constantly cast Haste Spell. Maximum 2 Adepts on the gold mining
  • New ability: "Haste spell"
    Adepts(not UCed) can use this skill, when they put on Gold Mining to speed up Eminers' mining by 40%(80% 2 Adepts)(with 2 Adepts Gold mining same as Ominers with 1 lvl Upgrade).

(This rework is just for this idea. Since this idea is unlikely to take place in the game, the main stats of the Аdept in that post)

Disadvantages of the idea:

  • With 4 Adepts in Mana Mining, 8 EMiners in Gold Mining and 2 Adepts in Increasing Gold Mining = 34 pop, 1750 gold and 300 mana
  • 12 OMiners(4 Miners on Mana, 8 Miners on Gold) = 36 pop(7% more pop than Chaos), 1950 and 200 mana(with Upgrade 1 lvl)
    Mana and Gold mining roughly the same for both factions
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❗Additional buffs for Chaos system(only to this post, main Adept post not included)❗

  • Chaos Amplification(Adept's support ability) now аlways with the Аdept, Adept's personal upgrade(new Upgrade card, this Upgrade in #1210613012071977032 post) now increasing stats of ability.

Without Upgrade Adepts can increase Chaos Passive healing(6 hp per 3 sec) for 2 allied units(Eminers included, of course)

With Upgrade Adepts can increase damage of 2 allied units(+3 damage), Chaos Passive healing(6 hp per 2 sec) and increase Effects from Enchantments, Mythics, Spells for 20%

  • With 2 Adepts in Mana Mining, 4 Eminers in Gold mining and 2 Adepts in Increasing Gold Mining = 20 pop, 1000 gold and 200 mana
  • 6 OMiners(Without Upgrade lvl 1)(2 miners on Mana, 4 miners on Gold) = 18 pop, 1050 gold and 200 mana with Upgrade
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I immediately wrote the disadvantages that these system have balance problems

dense umbra
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@charred comet I need more comments, this is a very difficult post to understand. I need your opinion

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@plucky nest , @wraith surge

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@drowsy raft Here's this post if you're interested

charred comet
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I have made up my mind

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Instead of making eminers and miners equal, this just makes miners the clear superior option

charred comet
# dense umbra Why?

Faster mining rate, far more HP, and as seen in the last bit of the post, miners have a better economy than eminers and adepts for just a little more pop

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You'll need to get a rather expensive eco unit to make eminers match up to miners

dense umbra
dense umbra
charred comet
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Adepts can be killed, an upgrade can't

dense umbra
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Maybe somehow strengthen chaos mining system?

charred comet
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4 adepts is 500g 200m (9 miner deposits) in total

New miner upgrade is 350/350 (10.5 miner deposits) in total

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And the adepts only provide a mining boost and being able to get mana

dense umbra
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I'm not saying to add this to the game, but I'd like to achieve the greatest possible balance of sides, for peace of mind. Help me

charred comet
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Upgraded miners will have 135 HP, which is far more survivability than eminers

dense umbra
charred comet
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I think I figured out a way to make miners and eminers equal

dense umbra
charred comet
dense umbra
charred comet
charred comet
dense umbra
charred comet
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Tbh the only real way to see if this is actually good or bad is with actual gameplay with this mechanic

dense umbra
charred comet
dense umbra
charred comet
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The concept is interesting tho

dense umbra
dense umbra
dense umbra
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@charred comet It didn't fit into the post, but I wrote additional changes with the Аdepts in the post under the post

dense umbra
charred comet
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But I'm still not sure about it

dense umbra
dense umbra
fair ferry
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cute Good post

dense umbra
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@frosty prairie , @calm nexus , maybe you'll want to read this idea and argue with me about balance