Tower Freeze (TOWER SPELL) 300 Crystals, 40s CD
• Use to temporarily freeze the center tower if it is captured by the enemy. It disables spawns and Tesla coils, aswell as Tier 4 lightning strikes sent to your tower as it is frozen. Lasts for 4s. Doesn't reset the tower's tier.
Burning Field (TOWER SPELL) 200 Crystals, 40s CD
• Use to inflict burn on nearby enemies approaching the tower. (Cannot be used while Tesla coil is active, and cannot use Tesla coil while it is active.) Lasts for 4s.
Tower Bubble (TOWER SPELL) 250 Crystals,
50s CD
• Use to form a bubble around the center tower, deflecting projectiles.
Glacial Field (TOWER SPELL) 200 Crystals, 40s CD
• Use to inflict the snow effect onto nearby enemies. (Cannot be used while Tesla coil is active, cannot use Tesla coil while active.) Lasts for 4s.
Healing Tower (TOWER SPELL) 350 Crystals, 50s CD
• use to summon a healing ward onto the tower for 4s. (Cannot be used while other tower spells are active.)
Uproot (TOWER SPELL) 300 Crystals, 55s CD
• use to create walls of branches around the tower for 4s, blocking nearby enemies from entering. Doesn't block projectiles.
Undead Cemetery (TOWER SPELL) 400 Crystals, 60s CD
• Use to convert all enemies/units that die within the perimeter of the tower into Deads.
Lasts for 4s.
Vampiric Tower (TOWER SPELL) 450 Crystals, 65s CD
• Use to activate the tower to fire beams at 4 enemies at once. It steals 2% of the enemy's HP every 0.5s and converts it into heals for a random ally unit nearby. Lasts for 4s.