A faction which is like an arabic type faction which is a addition to the variety of troops or even factions, they will have different kinds of troops and different units as they seek peace and are better equiped for battles. They will have their own type of heroes, swodwraths,heavies,lights and etc. This could add an oppertunity to add even more factions,more lore and even a chance to fix the current situation of the current factions.
Empire Name: Kingdom Of Sand
Description:
The Empire Of Sand is a desert empire formed by the remaining and the last of the air elementals as they have evolved into this deadly kingdom the elemntals have forgotten their past glorious magic and have moved on...as in the lore the other empires were formed by their brothers and sisters...the air elementals noticed that their siblings became greedy and so they migrated to another continent as there was only but sand there. They evovled and created this empire of peace as they fought rebels and etc and formed into this vast and glorious empire and seek one objective :make peace with their brothers and sisters and unite them.
***units: ***
Mamluks:
Elite Warrior and heavy units like the spartons and juggerknights. These knights are some of the most heavy and deadliest troops in the faction, these troops are known for their loyality to their kingdom and their elite and skilled training from since they were a child. These troops can be a nightmare to the enemy. These wariors have a scimitar as a weapon and a small shield as they go into battle.
Cost: 400 gold and 150 crystal.
health: 400
Damage: 12
Special Ability:
As they enter the battle they would often form a line and focus on the enemies front line as multiple Mamluks would often attack a single enemy unit, once the front line is broken they would than charge into the enemies backline not like the juggerknights whom charge in the backlines of the enemy.(i will upload the rest induvidually)