Executioner
Chaos/Heavy/Melee
Hp: 600
Damage: 30(+5 heavy)
Attack speed: 5% faster than the giant
Movement: Same as the giant
Training time: 22s
Cost: 600 gold 200 crystals
Ability: Tremor: Executioner will hit the ground with it's axe causing a small tremor dealing 10% splash damage and 1s stunning cool down 20 seconds.
Population: 7 peer unit
High health heavy melee unit of the chaos empire equipped with a massive double battle axe to crush any enemy unit. Good against heavy.
Berserk
Chaos/Light/Melee
Hp: 320
Damage: 25(+10 light)
Attack speed: 5% slower than a Crawler
Movement: 5% faster than the juggerknight
Training time: 18s
Cost: 350 gold 150 crystals
Population: 4 peer unit
A juggerknight who changed its shield for a second axe dealing more damage at the cost of losing armor. Powerful against light units.
Hunter
Chaos/Light/Ranged
Hp: 65
Damage: 11(+5 light)
AS: Same of the archidon
Range: 12% less than the archidon
Movement: same of the swordwrath
Population: 3 peer unit
Cost: 250 gold
A light ranged unit equipped with a medium bow. Originally simple nomad tribe's before were abducted by the Marrowkai to become a cheaper ranged unit for the chaos empire good against light.
Furies
Chaos/Heavy/Melee
Hp: 350
Damage: 15(+5 heavy)
AS: same of the juggerknight
Movement: 10% slower than the sicklewraths
Population: 5 peer unit
Ability: Revenge: Returns the damage received multiplied by 5% to a single unit cooldown 20 seconds.
Cost: 400 gold 120 crystals
A medium health melee unit from the chaos empire,these female warriors are the wives of the juggerknight´s who dies during the second great, the Marrowkai offers then power and a chance of take revenge against the order empire,they accept at the cost of their souls ,good against heavy.