I think you know these things very well and hate them as much as I and some other players do. It's about scorch, acid rain, tesla
I propose to change them as follows:
Acid rain:
*cost: 200 💎 100 ⏱️
*instead of applying poison, it gives 10 damage per second to all units except the dead
Maximum 50 damage
It would give a good synergy with another spell.
Tesla coil:
3 options:
- increase the recharge time by 10-15 seconds, removing the possibility of spam by Tesla, making the tower invulnerable.
- give the opportunity to capture Tesla.
- Freeze the recharge of dead and spiritons, Teslas, while the first one is active. It also affects the 2nd player in the team.
I'm sick of endless tesla combined with spirit and/or 2 player.
Scorch:
Remove AOE damage from meteorites. That is, as many meteorites as there are, so many targets will be hit. + make it possible to attack with only 7-8 charges at least.
It aims to remove the possibility of the easiest extermination of all archers, regardless of the number.
I hope this will come true.