#Griphon as campaign only

35 messages · Page 1 of 1 (latest)

stiff juniper
#

Griphon the great is very unbalanced in pvp.
So why not make griphon the great an unit you obtain by completing the whole campaign in insane and can only ne used there.
You chosse stats,cost and abilities.

solar cradle
#

Sure

#

I like how this is just straight up with not providing stats no saying smth realy vauge

#

⁰p

stiff juniper
hybrid vortex
#

I have been summoned

stiff juniper
#

Cool

stiff juniper
#

YOU ARE STILL WRITING

#

WHATS TAKING SO LONG

vale crest
#

Bro's gonna write an essay

hybrid vortex
#

Griffon the great (campaign):

HP: 3000 (2069 base HP but the enemy will have monstrosity fully researched)
Damage: 40(+30H) + 4 burn damage
AOE: 5 (4 base AOE but max monstrosity researched)
Aspeed: 3.6458 (10.97/19.2 DPS)
Mspeed: giant
Pop: 12

Abilities:
Earthquake: swl earthquake, 35 seconds cooldown, 2 nearby giants will also do earthquake
Magma throw: griffon uses his magma pickaxe thingy to throw magma at the player's units, dealing 15 DPS for 5 seconds (75 total damage), has infinite AOE, same range as spearos deep freeze, cooldown 50 seconds

Appears in a 2v2 level:
Enemy 1 deck (giants)
Eminers
Cgiants
Smithy
Brilliance
Miner hustle
Monstrosity
Volt armor (isn't actually voltaic armor and gives all units +5 burn damage)
Vault of predunce

Enemy 2 (demons):
Eminers
Crawlers
Bombers
Eclipsors
Smithy
Rage
Miner hustle
"Voltaic" armor (same as enemy 1 "voltaic" armor)

Player's AI teammate will get an extra 2 card, miner hustle and rage/mana burst depending on which general you picked, xiphos gets rage and thera gets mana burst

Enemy bonuses:
Enemy 1:
Gets 2 extra starting miners
Gets a free juggerknight every minute, first juggerknight arrives at 1:30 mark

Enemy 2:
Gets a free wave of 6 crawlers every minute, first wave is on 2:00 mark
Gets a free wave of 3 bombers, synchronized with the crawler waves

Enemy reinforcements:
Enemy 1:
50% statue HP: 2 cgiants, griffon and 4 eminers

Enemy 2:
75% statue HP: 15 bombers, 2 eclipsors, 3 eminers
50% statue HP: 15 bombers, 12 crawlers, 5 eclipsors, 4 eminers, and demon lord

Player reinforcements:
Player:
35% statue HP: 2 speartons, 1 miner, 2 archidons

AI teammate:
Thera:
35% statue HP: 2 merics, 1 spearton, 1 miner
Xiphos:
35% statue HP: 5 swordwrath, 1 spearton, 1 miner

Note:
Demon lord is just an eclipsor with double HP, double damage, doubled burn damage, and an AOE ability which makes him shoot 3 arrows that pierce through one unit and can hit 2 units with a 30 seconds cooldow

#

All enemy units will have flamefeeders skin (tho only cgiants have skins currently)

vale crest
#

"I ain't reading all that"

#

Wait, from which game does griffon originally come from?

vale crest
#

Oh

#

Bcs I hate how yall just set him like he didn't get killed and all

hybrid vortex
#

He didn't get killed

vale crest
#

At least I changed his name

hybrid vortex
#

The sw1 final, swl final boss and griffon are all separate beings

vale crest
stiff juniper
#

I JUST TOLD YOU TU PUT STATD AND COSTS FOR GRIPHON

hybrid vortex
stiff juniper
#

THAT U GET AFTER FINISHING CAMPAIGN ON INSANE

hybrid vortex
#

And then made a level for him

stiff juniper
hybrid vortex
#

Griffon the great (campaign):

HP: 1750 (2012/2275/2537)
Damage: 40(+30H) + 4 burn damage
AOE: 5 (4 base AOE but max monstrosity researched)
Aspeed: 3.6458 (10.97/19.2 DPS)
Mspeed: giant
Pop: 13
Cost: 2500g 600m
Training time: 60 seconds

Abilities:
Earthquake: swl earthquake, 35 seconds cooldown, 2 nearby giants will also do earthquake
Magma throw: griffon uses his magma pickaxe thingy to throw magma at the enemy, dealing 15 DPS for 5 seconds (75 total damage), has infinite AOE, same range as spearos deep freeze, cooldown 50 seconds

#

@stiff juniper I made the griffon you requested

solar cradle
hybrid vortex
#

Now?

#

What do you mean

#

This was and is his post

solar cradle
#

I mean like fan ideas guy has once again stolen the post

hybrid vortex