Chaos/Heavy/Dead/General
HP: 500 (600 with RoR)
Damage: 18(+22H)
Effects: 4 poison, 25% freeze (stacks with glacial fletching)
Aspeed: 2 (9/20 DPS)
Mspeed: dead
Cost: 750/350
Training time: 60 seconds
Pop: 10
Abilities:
Deep freeze: completely freezes one enemy unit and deals 5 damage every second, lasts for 10 seconds, cooldown 30 seconds, during UC player can choose which unit to freeze
Ice wall: temporarily becomes an ice statue, lasts for 7 seconds, gains completely damage, stun and knockback immunity at the cost of attacking and moving, cooldown 30 seconds
Meant to fulfill the 2 roles of tdeads, being a backline/ranged tank and being ranged anti-heavy
