Spearos:
Gives speartons ice effect even without the extended Spear upgrade (still need galatic flecthing) speartons gain 10% freeze resistance against frost. Only5 precent against galactic fletching
Archis:
Archerdons shoot 15% faster and can run %15 precent faster while aiming and walking backwards.
Wrathnar:
Swordwrath leap inflicts fire damage
Swordwrath gain +15% attack speed when health drops below 30
Magis: magikill deal voltaic damage that deals 1 damage every 2 seconds for 4 seconds
Sicklebear:
Gain 5 elite sicklewrath that have double the stats of a normal sicklewrath (other than dps and speed dps is same as damage)
Sicklewrath will try surround the enemy
(Mainly to counter splash damage units and negate spearton sheild)
Sicklewrath deal +2 damage now
Evil meric person?
Merics gain +5 second duration for their sheilds ig
Merics cant be affected by poision
Marrowkai
Deads walk 20% faster
Summoning staff summons +1 zombie and summons +1 zombie at the tower regardless of weather player has apocalypse or not
All generals also should gain immunity from their own elements
Won't be applied if any non traitor generals are in deck