#giant damage change
33 messages · Page 1 of 1 (latest)
Giants are siege machines
And they're supposed to be countered by light unit hordes
They were always countered by light unit hordes
Giants are tank destroyers
Wait what?
In stickwar legacy they were perfect against sword wrath guys and all plus with that aoe
Swl doesn't have any bonus damage things
swl is kinda brokn
And even in swl, giants dealt more damage to giants, which are also tanks
Ye ig
^ this too
i feel giants arent anti swarm they are the best tank in game and more of an defensive tool than your main weapon
That's monstrosity giants, base giants are more of a siege machine type of unit
I feel like that's the enslaved giants job tho no?
They're both siege machine type of units
cutting down heavy units lets your lighter units match up to the heavy ones
that is a more offensive unit
Cgiants can heavily push back the enemy, pushing them back to their base or forcing them out of your base
Egiants are a catapult
Ig you guys are right about that
But what about stomp? Do yous think that should be a anti light attack?
No
Should it even be in the game?
If egiants have the catapult mode, then cgiants should have their own ability, so yes, but it has to be way different than swl earthquake to avoid it being OP
El grifo el grande nececita un bufeo 🗿
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#rules message
Rule 5
Yes
No
He said Griffin the great need a buff from where I can translate