#Sub Classes
30 messages · Page 1 of 1 (latest)
Yeah absolutely fcking NOT
Why 
These are just variations of units of the same faction
Make them more unique
And mod units are also ungodly powerful
"lower hp stat" that always works
Ah yes, making the same exact unit but with different HP or different cost
Only generals should be like this
*and a different ability
Then it's not really the same unit, is it?
Eminers, Egiants, And what's going to be the "Riptors" are all the same thing as their counterpart
They just have different uses
They're different factions
And yet they copy eachother
The same role, but different way of executing that role and for different factions
Order/Chaos tags only differ from passive healing, that's it
Juggs, which are chaos tanks, are offensive tanks
Spears, which are order tank, are defensive tanks
Basically the same Unit but with a different purpose right?
Archidons, which are order ground ranged units, are light, deal more damage to light, and are decently fast
Tdeads, which are chaos ground ranged units, are heavy, deal more damage to heavy, and are tanky but slow
Not really
One is for rushing, the other is for stalling
Basically a sub-class in it's own
They have enough differences to make players choose between them, but still fill the same role
That's not a subclass, that's factions
Juggs are for the chaos faction
Spears are for the order faction
It's 4am in the morning why am I agruing with someone I don't know
Why are you?
It’s 8pm here
Idk anymore