Xiphos:
Cost to 500g 200m
Damage to 20(+15H)
Pop to 5
Training time to 30
Archis and kytchu:
HP to 250
Base damage to 30
Pop to 7
Training time to 40 seconds
Archis tether: 75% more shot range and applies 2 poison
Spearos and atreyos:
Block ability to 3+10%
Base damage decreased by 5
Extra damage increased by 5
Atreyos stand in: instead of giving speartons increased movement and attack speed, gives them knockback and stun immunity and 15% damage resistance
Thera:
Heal to 30
Heal cooldown to 2
Heal and cure at the same time
Healing ward cooldown to 50
FOTF heals 150 HP
FOTF heals all units within range for 20 HP upon the ability ends
Pop to 10 (maybe)
Marrowkai:
HP to 300
Hellfist damage to 60
Hellfist range increased by 50%
Hellfist speed increased by 75%
Summon ability summons 6 riser deads
Reap deals 15(+10L) damage
Reap prioritizes non-giant backline units, especially magic units, during UC the player can choose which unit to reap
Real cooldown to 15 seconds
Hellfist and summon cooldown to 20 seconds
Cost to 500/500
Pop to 10
Training time to 60