Sicklewrath will be removed from the order faction and added to the native faction
Native miner:
Native/Light
HP: 55
Damage: 4(+2H)
Aspeed: 1 (4/6 DPS)
Mspeed: miner
Bag capacity: 150
Gold and mana nodes take 5 swings to fill the bag
Mining speed: 10% faster than other miners
Cost: 225 gold
Training time: 15 seconds
Pop: 3
Native spearton (tank of the native faction):
Native/Heavy
HP: 300
Damage: 9(+4L) 20% 3AOE
Aspeed: 1.098 (8.19/11.83 DPS)
Cost: 300g 50m
Mspeed: normal
Training time: 14 seconds
Pop: 4
Ability:
Block: blocks one enemy attack, negating all damage, stun and knockback taken from that one hit, cooldown 17 seconds
Toxophilite (main ranged unit of the native faction):
Native/Light
HP: 60
Damage: 6(+4L)
Aspeed: 1.6 (3.75/6.25 DPS)
Range: 10% more than archidon
Mspeed: 5% slower than normal
Cost: 275g
Training time: 13 seconds
Pop: 3
Shaman (spellcaster of the native faction):
Native/Light
HP: 175
Damage: 4(+2L)
Aspeed: 1 (4/6 DPS)
Mspeed: meric
Cost: 200g 250m
Pop: 6
Training time: 20 seconds
Abilities:
Spike line: raises stone spikes from the earth in a line, each spike dealing 30(+10L) damage, casting this ability deals 25 damage to the shaman, cooldown 15 seconds
Push: uses magic to push enemy units away, has a max AOE of 3, 35€ more knockback than magikill fulminate, deals 10 damage to the shaman, cooldown 12 seconds
Note: native units have 10% more vision (they cover 10% more of the fog of war than other units)
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