Chaos passive heal:
Heals 0.15 HP every 0.2 seconds instead of healing 6 HP every 6 seconds, passive heal will be decreased from 1hp/s to 0.75hp/s
Crawlers:
Cost to 100 gold
Training time to 10 seconds
Population to 2
HP to 60
Damage to 6(+2L)
Aspeed to 1
Mspeed to 5% more than current bomber
Bomber:
Damage to 30
Mspeed increased by 10%
Eclipsor:
HP to 100
Mspeed to normal
Pop to 4
Dead:
Mspeed increased by 10%
Tdead:
Mspeed increased by 10%
Base HP to 250 (300 with RoR)
Poison damage to 6
Pop to 4
Marrowkai:
HP to 300 (360 with RoR)
Hellfist damage to 40
Hellfist range increased by 25%
Hellfist speed increased by 50%
Summon summons riser deads
Reap prioritizes non-giant backline units (during UC player will choose which unit to reap like how they choose where to cast a spell)
Reap deals 15(+5L) damage
Summon and hellfist cooldown to 20 seconds
Giants:
Both attack animations are now a consistent 3.5 seconds (10 DPS)
Juggs:
Cost to 450g 50m
HP to 450
Damage to 14(+3L)
Aspeed to 1.21 (11.57/14.04 DPS)
Mspeed to normal


