When an unfriendly unit gets too close to the its enemy’s frontlines the enemy reacts by sending some units to attack yhe unit. And if the unit then runs away, the enemy either goes full on attack or go back to their defensive positions. Sometimes as a unit repeats this process a/ some enemy units will assume their idle animations instead of block/ protecting. It also seems to be only the first unit on the far side as well.
#reaction bug (?)
13 messages · Page 1 of 1 (latest)
the devs are already aware of this bug have been probably trying to fix it
litteraly player units also gets the same bug after the dvlopers not fixing this bug