#reaction bug (?)

13 messages · Page 1 of 1 (latest)

livid steppe
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When an unfriendly unit gets too close to the its enemy’s frontlines the enemy reacts by sending some units to attack yhe unit. And if the unit then runs away, the enemy either goes full on attack or go back to their defensive positions. Sometimes as a unit repeats this process a/ some enemy units will assume their idle animations instead of block/ protecting. It also seems to be only the first unit on the far side as well.

rustic quail
livid steppe
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me not abusing this

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definately

unreal willow
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PLS DEVS DONT FIX THIS

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me evil muhahahahahahahahahh

fluid fern
unreal willow
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There are more bugs

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i would never say em if i were YOU

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yep

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SEE

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every game needs to have some sort of bugs so they make the games more interesting

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like maybe harder or easier, as long they are acceptable