#blazer, chaos magic unit

16 messages · Page 1 of 1 (latest)

twin jay
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Chaos/Light/Magic
HP: 150
Damage: 4(+2L)
Aspeed: 1 (4/6 DPS)
Mspeed: meric
Cost: 350g 400m
Pop: 7-8
Training time: 25-30 seconds

Abilities:
Fire throw: throws a spray of fire (same size as sw2/se magikill poison spray), dealing 15(+5L) damage to any enemy unit that comes in contact and applying 7 fire damage for 5 ticks, cooldown 13 seconds

Fire wall: conjures a wall of fire (it's basically a snow squall but thinner and applies fire instead of glacial), the fire wall lasts for 7 seconds and applies 10 fire damage for 5 ticks to every enemy unit that comes in contact with it

drifting wyvern
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dude you're on a fan idea spree

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you have so many posts

twin jay
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Also I kinda need the cost for this unit

drifting wyvern
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vampiric soul is kinda fine rn but ok

drifting wyvern
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this magic unit is good but magikill summon just claps this unit's usefulness in most occasions

rustic turtle
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Does the fire wall actually block or slow down units?

twin jay
rustic turtle
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So, no wall

twin jay
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It's like se magikill electric wall

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It doesn't do what a wall does and instead damages units but it's still called a wall

rustic turtle
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They could make a wall?

twin jay
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No

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They just made a line of electricity and it was called electric wall