Egiants:
HP decreased to 800
Range decreased by 10% (can't go beyond fog of war unless another ally unit covers it)
Damage decreased to 30(40 in catapult)
Splash decreased to 30% (40% in catapult)
Sickles:
HP increased to 60
Splash increased to 50%
Crawlers:
Speed decreased to bomber or slightly more
Damage increased to 6(+2L)
Attack speed decreased to 1
HP increased to 50
Cost increased to 100g
Merics:
Don't add meric convert ability
HP increased to 200
Healing increased to 20
Healing and cure happens at the same time
Shield ability removed
Thera:
Heal increased to 30
Healing ward ability cooldown decreased to 50
Healing and cure happens at the same time
Flight of the foretold heal increased to 150, will heal every unit in range for 20 HP and cure when the ability ends
Zarek:
HP decreased to 500
Gives passive income when on the battlefield (20g 10m every 10 seconds) (also gives teammate extra passive income if in 2v2)
New ability: inspire, gives all ally order (including teammate if in 2v2) units 10% damage and attack speed increase for 5 seconds, cooldown 30 seconds
