#juggerknight general (not really) idea

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surreal frost
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Chaos/Heavy/General

HP: 600
Damage 55
Attack and movement speed: juggerknight (33 DPS)
Cost: 800/300

Abilities:
Charge: does a swift charge, knocking back and stunning one enemy and dealing 30(+10H) damage, the knockback is the same as Cgiant, cooldown 15 seconds

Axe throw: throws his axe at an enemy, instakilling the enemy if it has 20%+100 HP left, if the enemy has more than 20%+100 than it'll just deal 100, max range for axe throw is the spearton pike max range, ability can't be used if there's no enemy within the ability range, cooldown 30 seconds (doesn't work on generals or giants)

Queen's guard: if an ally unit or this general takes a fatal hit, the general will block it and gain a 2 second immunity to damage, if the general blocks a bit for another unit then both the general and the other unit will gain a 2 second damage immunity, the range from which the general can block an attack for another unit is the same as a magikill fulminate radius, if the general blocks an attack for an unit then he will appear in front on them, AI automatically uses this for fatal attacks but it can also be manually used by UC, cooldown 10 seconds (will mostly be used on generals instead of normal units)

Juggerknights gain 10% damage resistance and +2 damage if the general is on the battlefield

drowsy karma
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For something really powerful it is cheap

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It does more damage than an egiant

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Make it 950g and 300c

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But the queen's guard might give the devs some trouble coding it

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And as for the axe throw, I don't think they will add it if these stats get given to the so far from what I know "unconfirmed" Juggerknight general

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It isn't fully confirmed

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But I think it will get added

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But if I'm not mistaken he died in one of the sw2 movies to a spearton

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But he will likely be raised back as a skeleton

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Also most likely larger than the other Juggerknights

surreal frost
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It has low stats for something that's supposed to be a juggerknight general but it has powerful abilities, that's why I gave it a low gold cost but a higher mana cost

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I'm gonna increase the mana cost to 300

drowsy karma
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It is more powerful than spearos

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And likely stronger than atreyos

surreal frost
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But only like 2 more DPS

drowsy karma
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Oh yeah atreyos has 750hp right?

surreal frost
surreal frost
drowsy karma
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I will calculate the outcome (i will include abilities assuming it uses them the second it finishes cooldown )

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My head hurts but at the moment with this generals slow dps atreyos wins barely

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33dps for 55 is around a 1.2s delay before each attack

surreal frost
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?

drowsy karma
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The average is 1s

surreal frost
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Juggs attack speed is one attack every 1.(6) seconds

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This general has the same attack speed as juggs

drowsy karma
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I know but average attack speed is 1

drowsy karma
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33 dps

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Calculate it

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33 is 3/5 of 55

surreal frost
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The attack speed is 1.(6)

drowsy karma
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Not like that

surreal frost
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Then how?

drowsy karma
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Idk know my head hurts

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Probably shouldn't even be on discord rn

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Gtg

surreal frost
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👍