#Boss deads (Normal & Spearton

12 messages ยท Page 1 of 1 (latest)

wild anvil
#

(Normal stats)
Armor type - Heavy ๐Ÿ›ก
360 HP. ๐Ÿ’š
15 damage. ๐Ÿ’”
Normal walk speed. ๐Ÿฆฟ
immune to stuns. ๐Ÿ’ฅ
(economy)
350 gold ๐Ÿช™ 100 Crystal ๐Ÿ’Ž
Population 4 ๐Ÿคบ
Train time 30 seconds โฐ๏ธ
(Spearton Stats)
Armor type - Heavy ๐Ÿ›ก
โซ๏ธ500 HP
๐Ÿ“›10 Damage
๐Ÿ“› Slower walk speed
๐Ÿ›ก๐Ÿน4 damage headshot resistance
Immune to Stuns ๐Ÿ’ฅ
(Economy)
450 gold ๐Ÿช™ , 150 crystal diamond ๐Ÿ’Ž
Population 5๐Ÿคบ
Train Time 45 seconds โฐ๏ธ

Let the whole dead army gang be in the world of Stick war 3!
These deads can serve as a protector for the many smaller deads that will follow!
Juggernauts are a good tanky Chaos units on their own but doesnt mean Giant tanky deads should be left out!
Players such as myself would love to play around not just with 1 unit! But would love to play around with different cards.
Deads are their own kind of army, having including their Giant versions will be very fun to use in the game as a usable unit!
Please add them as a unit to Stick war 3!

PS... Please make the normal boss deads also a Heavy unit! They are litterally just dead giants! ๐Ÿ’€

wintry hollow
wild anvil
#

In swl i always wanted to someway some how have those deads as a unit in SWL when i saw them, having them in my opinion would be interesting to use and as a whole play around with!
Unlike the Stone giant though they were good but they had some flaws

wintry hollow
#

(Aka , adding custom things.
Skins , Spells , Units , Generals Etc)

#

Then Perhaps.

#

Though , I Likely Doubt That

wild anvil
#

Yep

#

The most satisfying thing for me in sw3 rn is just when i make Giant wanna be deads from enemy giants! Just the fact that they are not stun immuned just oofs the fun a bit

coarse warren
#

Why does the spearton dead boss do less dmg than the normal one?