#magi-gigant spam deck rework
119 messages · Page 1 of 1 (latest)
If the id of the macth doesn't work let me know 🙂
Sorry btw for my bad english.
I think Magigiant is fine
It only steamrolls because you gave them the time to prepare
The link don’t work
In fact that’s how all giant decks work
They have an economy disadvantage in the start because they have to devote miners to crystal
And upgrading Monstrosity
UC archer Is usefull against giants
Archers clap giants harder than any other unit besides low health melee units
Especially if there’s a lot of them
Achdions counter everything
Not really in fact some gigant deck are rush like swordraft e gigant, but normaly a normal gigant deck is more focus in the ceneter tower and have the gigant for a possibile come back
Yea but when have one magikill is hard to attack they economy becouse for the castele arcidon and for the minions if you Play a normal deck
Yea not some times the arcidons can be good in some situations but against alot of castele archer and the minion is pretty hard to damage their economy
Becouse in majority the miners are in the back of the tower
And becouse now magi e. Gigant is pretty hard do fight against if you dont have a quick answer
But hey thansk for share your opinion 🙂
Wait is not a link is a code for the replay macth
But if the code don't work i really don't know
@restive cipher
Giants meat ride monstrosity
They will usually have less gold bc they diverted miners to crystal and those miners aren’t mining gold
In that time it’s not the hardest thing to ground pound them
So what they have a Magikill?
Fulminate has a blind spot
UC:
I know but the problem is ist more a defenly deck
You can try to contest tower
But they will usually end up on top
And get the tower
Because they have more gold
Yea im more a rush deck arcidon deck so yea make sense
Well simply becouse for the castele arcidon
Also I can’t watch the replay
You mean you’re not running Spearton, Juggerknight, PB, ANYTHING to block arrows?
No yea I run spearton ect
The problem is simply the castele archer and the magikill
Spiritons would be helpful for you I guess
Yea make sens thansk
But my problem is more when my apponent spawn is firts gigant and have some magikill
I still manage magikill spam
Becouse I know some trics but magi gigant are pretty difficulty to manage
But hey thansk btw
I dont really give so much time I always rush when i know wat deck they are using
My problem still is the castell archer ect im a 1600 elo
And I want just to try idk some gigant rush deck or somiting like this.
But for the rest thank you for your opinion.
sure
Yes
(I didn't bother reading
)
Lul
Btw yea iknow the blind spot of the castele arcidon but minions aerly game untis can easly take down your uc arcidon
Go to a rush?
Yea you can go for a rush but the god dam castele arcidon they just broken at the start of the game and plus a magikill is just an un fair macth, and I was saying the majority of the minere are in the back so is much harder to deal.
Btw thanks
Magikills can be easily defeated by archidons or controlled giant/e giant/general
Yea iknow but not the magikill if they are in the back of the tower
In that case U have tower mana or projectile-launching units
Yea kinda i just hate the deck for be a no skill deck imo
Or toxic bombers 
I just learn some tricks with kycthu with his doge
Maybe XD
Just stop playing archidon-spearton spams all the time
Because I assume this is what U do
Like most of the players
Not realy i just play in this period of time some e gigant sperton deck or somintig like this
Me before enslaved giants vs me with enslaved giants
Yeap iknow is broken XD
Exactly it's not
It finally gave a purpose to giants
Yea sure
And somehow helped us escape the mindless light units spam monopol
Shadowwraths and ripriders are good against enslaved giants
And the damage in general
Yea I know but with the controll unit one e gigant can take an entire battlefild of arcidons
Also it made saving for expensive units profitable and instead of nerfing e giants we should boost other expensive units such as giants and ripriders to be able to face these
First, either don't change Castle Archidons, because they are fine, or decrease their damage to 10(+10H) and increase splash to 40%
Second, why on the hell you all so much hates Magikill's minions?! What have they done to you?!
Agree with both Giants
And that's why he's great
Finally archidon spam monopoly ended
Because before archidon spams were almost undefeatable
Especially with effects such as ice or vampiric soul
Yea but arcidon spam are now easy to beat becouse for the jugerknite and the riprieder
That should just encourage the players to make up other tactics
Yea make sense
Yea
And enslaved giants are weak to ice spell which makes them almost defenceless for some time
Nah i think they should take a nerf but ok
I just don't like the minions of the magikill becouse are kinda annoying and if you have arcidon or è gigant they can do so much, ok maybe not e gigant but get.
And they won't heal themselves on their own like normal giants do so if U don't have anything to heal them poison will eat them
Imagine if there were up to 4 minions as in swl
Yea XD
Wait they aren't 2?
I dont remeber
The thing I want them to add is separated queue for all kinds of giants
So that I can make giant-enslaved ginat spam 
What is this "queue"?
Wdym
What does this mean "queue"?
It's when several objects are one after another
Kolejka
Can't rn but later maybe
I'm at work rn
Ur eastern slavic aren't U
@unreal plaza
Yes, I am from Russia
Хорошо
