#Giant buff (I need your help)
199 messages · Page 1 of 1 (latest)
Bring back se giant
stick empires idk never played
well current giants actualy good
but people prefer spam them
Oh really cool. I wish I saw them more often
in sw3
Sw3 giants are jokes without monstrosity
no
juggs sont need something for bedome good
t deads need rune of reanima5ion
spea4ron generals need hhw
giants eed monostratiy
Juggs just suck in sw3
bro
What is your elo
1600
Juggs still are not that good
Why would anyone use juggs
im 2400
and im reached 2300 with juggw
Then started riprider
Juggs are not as good as they were in se or sw2
1 jugg can kill 1 spearton easly
also jugg defend your melee backline
Spear would beat jugg
lmao no
jugg have 3x dps than spear5on on sw3
İf you not belive me 1v1 with me
Fine
i love prove my point on game
You get 1 jugg I get 1 spear
ok
what is your name
IceCubedFish#7106
cpke to game
see
Ok
Now no UC
ok
Ok
gg
SE juggs are better
They got massive nerf
Wait
@stiff ether
what?
se juggs and se speartons have same power
Did we just have 2 diff arguments in 2 diff channels
but you can see
yes
Crazy
Ok
We agree to disagree
Cazy
We have entered a new era of fan ideas. The era of icecubedfish, northwest, generic and lackadaisy. I have not seen a post from oreobruce in very long. Same with soe
Finely , They Are Actually Doing Something Productive irl
I started going to more chess tourments... Yay
End Of a Era And Balancing: @true shard
goodnight homie
We need giant rewrok
I'm part of the new era?
Yes
actualy nortwest ıs my clan we are 5+ person
4 person have 2300+elo
Do not care.
Not now. Maybe in 30min
oke
One thing that giants need is consistency. The body spam attack is slower than the club attack and their DPS becomes dependent on RNG
If they do the body slam attack more than the club attack the. They have lower DPS, more club attacks means higher DPS
Just speed up the attack animation for the body slam to be the same speed as the club attack
+1
OR make the body slam able to hit more units or have a bigger AOE range
i think you are the only one left from the “old era” who is still consistently posting.
anyway, i think another thing giants need is to increase their dmg to statues/walls, for their value their dps is so pathetic against structures.
❗ this
beautiful speech
only bc it includes me 😁
I think @lucid pecan should also be a part of the new Era as well theybpost along and have been very helpful
I have not seen a single fan idea from him
I said the new era of #1046599856736706630
Since soe, oreobruce and golden used to do many before
You do
Oh wait
His name is not golden
Oh
It is
@ GOLDEN#2534
There we go
i wonder what is the era before us
Crazy Jay Wesley z4ck and ruth
But then Ruth passed away
So crazy Jay put her in swl
Forever to be remembered...
Good idea
You have gone insane
no we need minion buff

just delete giants lol jk
skull
😈
Make Minions have 1000 hp and 35 (+15h) dmg
i think that would be a fun daily mission
minions with high health but fulminate is non-existent/patheticaly weak
Yes
balanced
Very
oh this woule be fun
BRING BACK OLD MAGIKILL
From beta SW3
Just fulimate and melee
300 gold and 300 mana cost
Melee could stun.
Good times....
how good is the old magikill actually
Not the best, but it was nice is spearton decks.
It was more like a support unit
Not the main army
old magikills are heavily countered by ranged i think, but heavily counters melee
so rock paper scissors
That is what stick war 3 is.
Rock paper scissors with extra steps...
They should honestly make minions an upgrade
Not something the magikills get right away
Minion tier 1 - 2 minions
Minion tier 2 - 3 minions
Minion tier 3 - 4 minions
Make minions slightly weaker and at tier 3 minions apply range enchantments like what the pike upgrade does.
I will go insane against a army of minions...
my quote 🙂
6 magikill, 24 minions...
They are meant to be the self defense for the magikill...
idea they have a stroke after like 5 seconds so they cant get far 😈
Really all I think is that magikill and minions should be separate
Like minions should be an upgrade for magikill
And in return magikill have stronger fulminate attack
noooo no no noooo
pelase god no
eh not realy needed i feel
they do 40 which is good as its not gonna kill everything
would allow mid-early game rushes
No i mean like stuns and stuff
oh
Or something like that
Or maybe have a minion upgrade
Like magikill would have minions
But they would be better minions
Like the idea of minions having ranged effects with an upgrade
ok how abt this majikill are limited to one minion and that minion dies after 4.5 seconds as to not get too far lore excuse uhhhhh minions are made of magic and magic has a short shelf life
Cool
yes magic has a expiration date now
But they would still have the shelf life thing
we can still increase the magikill costs
İsnt it sw2 magikill
ı have better not melee stun 400 400 have electric wall poison spray and slower fulmınate
sw2 magikills have 2 more spells
Sone fire thingy and i forgor other one
electric wall, fire explosion, poison spray
i don't remember the poison spwry lol
darn now i miss playing stick empires
cuz of my devices i could only watch gam throughs lol
