kiting stance
its like the block of speartons but for archidon, and built in archidon ai instead of an ability.
- archidons are able to move and shoot at the same time but both at a slower rate, they will use this to chase moving enemies while shooting or move backwards while shooting to maintain distance against a closing enemy.(this does not slow the movement speed when moving from side to side)
- they will deactivate this with delay when told to retreat, but will already start to move backwards.
archidon nerf
- archidons will have to station slightly closer to the enemy when shooting, but they can already fire at the same range as before with the help of kiting stance.
this way archidon can no longer be so extremely swift with the help of player command micro, this will make them be more vulnerable to enemies and must really be protected by melee units like speartons, and really give the opponent a chance to reach the archidons when they dont have meatshields, this also fix archidon issue of being unable to fire against fast ripriders or UC.
despite me still copy pasting the details
