Ah the center tower.... AH THE MF CENTE ok we all know it's a problem.
Once you get the center tower you've essentially won the game. The boosts to training speed and resource gathering are absolutely busted and make taking the tower back almost impossible. You can't however just delete the tower as then people would just sit in their bases and there wouldn't be any anti-stall mechanic in the form of the lightning. So what if we took the good part of it and expended upon it, while also yeeting out the rotting part? Enter, the new and improved center tower.
Capturing the center tower now gives NO additional benefiets, yep you heard that right. Nothing. Not even the automatic lightning.
BUT IT DOES unlock a new button at the top-center part of your screen when viewing the tower.
And the mysterious buttons brings back our good ol' buddy lightning with a fresh coat of paint, but now, at a price.
The button would require a set ammount of mana with or without gold to activate a lightning strike dealing direct damage to the enemy statue and nothing else.
The cost and ammount of damage for the lightning would vary between tower levels(as listed below). As usual, the tower level goes back to I after someone retakes it
THE THOUGHTPROCESS; aka the thing you should read before commenting about the idea
The center tower brings the fun out of the game, there, I said it. It's way too powerful and way too accesible. The buffs it gives make it almost impossible for the opponent to retaliate. It's also available from the beggining making the game theoretically las around 2 minutes. The one thing good about the tower? The lightning. It's an excellent way to guarantee game progression and currently the only thing keeping the game from lasting forever. People say it's overpowered, but the real problem is the fact you can't counter it at all as the boosts the tower gives guarantee the holder and advantage. Don't even get me started on the ct spell.(outta words)



