#Nerf or remove Monstrosity Upgrade and limit on giants

71 messages · Page 1 of 1 (latest)

harsh ember
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This upgrade practically makes giants unkillable and even more op when they are being spammed so I'm suggesting a Huge nerf it should a 1 tier upgrade max health 1250 cus 1450 is too much

zealous merlin
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What are my eyes seeing

harsh ember
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Someone who's tired of giant spammers

uncut nova
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No,if you don't want them to spam giants don't let them,just rush so they're forced to garrison their miners then go back after a few seconds do the same and repeat so they can't have a large army while you do

harsh ember
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Hello Acrhidons ringing a bell

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Miner rush

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And mining rate upgrade

uncut nova
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Giants can be easily killed by deads and/or archidons,or honestly any cheap unit that can be spammed + archidons with glacial arrows

harsh ember
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Giants can knock you back while archidons eat away at health

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Even more with blazing bolts

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The guy I fought had a huge army of archidons and thera and healing spells to keep em alive

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And giants spammed

uncut nova
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Why would you even want monstrosity to be nerfed, that's literally the only thing making giants usable like their supposed to

harsh ember
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1450 health dude ......

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Magikill and giant spammers wouldn't be everywhere

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And the unit would still have a health increase

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1250

uncut nova
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But that much of a nerf is too much

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It should at minimum give giants 10% hp each level

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And it's also very expensive

harsh ember
uncut nova
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In total you need 900g/900m more to get max level giant which only gives them 45% more HP at over twice the cost it takes to get a giant with no upgrades

harsh ember
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Still

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Even if the cost is high that stills makes giants op

uncut nova
harsh ember
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1250 is fine is supposed to be a small boost not make the giant your main army force

uncut nova
harsh ember
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That's why you have units to protect it

uncut nova
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But I said it's supposed to protect the main force how is it going to protect the main force if the main force is protecting them

harsh ember
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You mixed it up

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While your defending at your base yes the giant is a frontline unit

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Yes it protects the army

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But midfield theres gonna be a lot of units attacking/trying to attack it and beacuse of it's slow attack speed the main army takes over

uncut nova
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The slow movement and attack speed is one of the reasons it doesn't need this nerf as much as you think

harsh ember
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I'm talking about when it's spammed and theres no other unit

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Or when there archidons but your army can't kill them because the crapton of giants in the way

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And how the ai target system works

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And the fact if magikill are around by the time your units recover from the giants stun you end up getting stunned again from fulminate

uncut nova
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But what did you expect when you have to pay almost twice the amount of money for upgrades for the unit than the actual unit,at the price the upgrade has the HP is probably too low

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Giants are supposed to be late game unit and this upgrade makes late to end game units

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Without this upgrade giants would have been useless

harsh ember
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Bro

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Since giants don't cost any mana and you can just upgrade miners mining rate and use the spell gold rush

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That practically making it a early game unit if you have no other units

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In your deck

uncut nova
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The earliest you can get giants is mid game and by mid ni upgrade giant are weak as hell

harsh ember
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That's where the archers come in

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And order can build units faster

uncut nova
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You can also use archidons with other units it's and the other units it's that the enemy has are giants so you can send out swords,sickles, spear,deads,use the power of staff and they will either have to sacrifice their entire army and half the statue HP or the money that they have been saving up giants

harsh ember
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You forget vault enchantment exists and salv smithy

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And on top of that with archers being 300 gold that's easy gold farming

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When they kill units

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So what's to say the enemy donet put a small squad of archers at the tower

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To keep you from reclaiming it

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While also get the gold and mana bonus

chrome crag
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Just use archidons simple

zealous merlin
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Giants are easy to counter, unless you let them build their army peacefully

uncut nova
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I won a match using deads and giants only because he let me build 8 miners and 2 lines of deads(he also let me get the giant upgrade to level 2 before I got my first giant,how nice of him)

harsh ember
zealous merlin
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Archidon spam is another thing

harsh ember
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+blazing bolts

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And thera constantly healing them and the healing ward

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On top her own ability

ivory narwhal
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Problem is, giants are only useful when spammed with monstrosity

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I think the main problem are the giants

soft jay
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Giant have high cost, slow attack speed and slow training, to ez to be outnumber by all other unit. I can see your comment about opponent using archidon spam, so that is the bigger problem than giant with Monstrosity, not giant itself

mossy gale
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Curious whats your deck @harsh ember

harsh ember
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I dont show my deck very often

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But it's four chaos unit's and 2 enchants and 1 upgrade

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That's all I'll say

mossy gale
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skeptical ok