look at the pics to see what they were before
Giant:
hp:1250 because generald who are much smaller have more than half a giants hp
atk speed: club smash is the same while body smash/slinging the body is the same speed as club smash
train time: same
dmg: 50(+25h
cost: 2000g
pop: 15 as generals who are small are 1 pop away from being giant witch dose not make sense
Monstrosity;
T1: same cost as before +250hp +1 area of effect/units hit in splash dmg
T2: same cost as before +250hp +1aoe
T3: same cost as before +250hp +1aoe
T4 is a suggestion;
1000g 500m
+500hp
+1aoe
+10dmg
giants apearance changes slightly by dragging no body behind him and looks like he has arrows in him and is only a slight bit bigger than T3
this forces giants to be a last resort when attacking or defending
if you have suggestions to make him less viable attacking or defending the middle tower please say your idea