Alot more wrong other than them not being able to move up or down. I know the developers are busy but given that t deads archers etc can already adjust their positioning why not fix this(assuming they already got the coding). Ppl can walk right past magikill or destroy the walls just by staying out of range(like the riprider). It's been in the game for so long now and is the reason magikill never gets played
#Magikill AI
23 messages · Page 1 of 1 (latest)
That's not a bug it's a feature
Not the range but the positioning of the magiks
It's not a feature
It is a bug
It's like being born without legs
But instead of legs you have automatic positioning
will improve this
That was a joke but yeah.
Magikills are highly restricted by bad AI.
They'll be good once this is fixed
And when minions are nerfed because good AI + minions are a hell naw
Then it's already fix that
Magikill AI are actually like that even on alpha version 🗿
Their fulminate is a problem not AI
Well since they cant move up or down their fulminate is the problem due to the AI
Thanks brock!
Did you just reply him ping on? 
