This could be an order or chaos unit so the name would vary clearly, order (bandit) and chaos (scavenger).
It’s basically a way of increasing your resources at a rapid rate at the expense of a chunk of that housing space and time.
Cost: 125 diamonds (exclusively)
Hp:60
Training time: 35 seconds
Attack:7
Housing space: 6
For every 5 seconds, the unit loses 5 hp PERMANENTLY.
So, the unit has a lifetime of 1 minute
Presumably, the unit loses health permanently due to a substantial use of strength to get desired resources as quickly as possible so it basically dies of being exhausted….
Stats of resource collection:
For every 10 seconds it collects a mix of both gold and diamonds which is 40 each.
So after it’s lifetime it should collect 240 gold and 240 diamonds.
Sidenote: Obviously this could initially be unbalanced