#Let's have a little talk about vamp

569 messages · Page 1 of 1 (latest)

fossil bobcat
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They nerfed the heck out of vamp. So I say we get rid of the poison curing ability and bring it back to cures 15% of damage dealt. does everyone agree with this?

ember falcon
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i agree

ornate abyss
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Nope, I don't

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We're going 2 ways:
20% heal with no cure
Or
10% heal with nerfed cure (we will talk about it if you want)

echo smelt
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I assume nerfed cure is along the lines of cure after a certain amount of hits

ornate abyss
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That's exactly it, I'm thinking about 3 hits per cure

echo smelt
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That seems ok I guess, although I wish cure was a more scarce thing so that poison can play a larger part

echo thistle
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The good thing is that not even chaos poison weapons and rune of Reanimation can counter the lifesteal

echo smelt
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Why is that a good thing?

ember falcon
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im dont agree,most vamp decks use vamp because is cheapest cure so is not autolose vs any one with acidrain/toxic dead. No cure can make weak in most decks and absurldy op other(shadowrath)

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screw vamp curing

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oppenet have no poison = useless

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only contributing to the sword paper scissors

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not rlly useless

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you can win mirror matchup vs someone who not vamp

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remove/nerf curing in vamp and buff the lifesteal

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ppl will just stop use vamp then and use like healing ward

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ppl will just stop use vamp then and use like meric cure

ember falcon
ember falcon
ember falcon
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vamp isnt supposed to be not use

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-_-?

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vamp is not supposed to be not used???

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so vamp is supposed to be used?

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wtf do u mean

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vamp and all other cards isnt supposed to be 0% userate, is not balanced

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wdym 0% userate

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why would vamp be not used

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that will happen if remove cure, ppl use it because it is cheapest cure

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well if ppl only use it for cure make it combat cure instead of vamp

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cause if curing is only good abt it then why is it vamp in the first place

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vamp is name

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thats why buff the vamp for nerfing/removing cure

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to like 15%

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so it wont be useless

wet hearth
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20% no cure

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Then yes

ember falcon
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vamp isnt useless

ember falcon
ember falcon
ember falcon
frozen niche
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If I understand well the topic, vamp has been nerfed so reducing poison heal ability should rebalanced chaos and order ?
Well the vamp ability is usable for both chaos and order.
But as a poison player, yes, curing poison is too easy in this game to make poison the most viable option out there. It would be nice if the poison vial, when upgraded to its last lvl for 500 crystals would make the poison uncurable.
Because 500 crystals is a lot for just dammages enhancing in my opinion.

ember falcon
wet hearth
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Necro: nooo, Vamp without cure is useless, noooooooo

ember falcon
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i guess thats an opinion

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i dont see anyone use thera

wet hearth
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If ya want cure source, just bring meric or Chaos unit

ember falcon
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she is very stoopid

wet hearth
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That why I choose to use Chaos unit

ember falcon
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i see ppl rarely using merics aswell

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they are only good for their bubble shields

ember falcon
wet hearth
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Remove cure, 2 problem solve

ember falcon
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mah man

wet hearth
#

Bro think Im a coward following people opinion instead of having one

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Mao

fossil bobcat
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Stop fighting idiots

ember falcon
wet hearth
ember falcon
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it will not buff poison as long as is some other cure, ppl will always use cure specifically so is not autolose vs poison

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as a poison player, i can safely agree that poison is feeble

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and more vamp nerfs isnt need

fossil bobcat
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Heal buff and nerf cure to extinction

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I hate accidently keeping capslock on

frozen niche
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Poison is feeble, agreed :/ .

fossil bobcat
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yeah

ember falcon
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Poison isnt need buff. It need nerf

fossil bobcat
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vamp just destroys any poison

ember falcon
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Poison is in fact so powerful EVERYONE use some sort of cure specifically so is not autolose vs poison

frozen niche
ember falcon
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if you nerf poison to is say last few seconds, people will stop take vamp

fossil bobcat
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just nerf vamp, better alternative

ember falcon
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Ppl will use other things

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Poison isnt weak because vamp would strong

ember falcon
wet hearth
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Vamp no need cure, cure source are: Chaos passive heal, garrison heal, meric heal and spell heal. Vamp cure isnt really needed
2nd, because Vamp having healing and cure at the same time made other mythic became bad. I mean, i dont see anyone using Vault, Glacial and Blaze in rn meta. Literally it all Vamp and CW domination

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But if ya like, I have an idea for Vamp

ember falcon
frozen niche
fossil bobcat
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if you get rid of cure the whole thing is fixed

ember falcon
wet hearth
ember falcon
wet hearth
ember falcon
frozen niche
ember falcon
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not efect gaeplay

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poison is weak without ror

ember falcon
ember falcon
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Wdym "i dont see anyone using vault, glacial"

wet hearth
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Bruh CW and vault

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I hate this meta

ember falcon
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there is 1 cw in top decks

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there is more vamp and glacial then cw

wet hearth
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Haven't check that thing for a while since Sickle spam still meta

ember falcon
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i see allot of sickles and ripptors, ugh

wet hearth
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And I saw Vamp all over the top deck that time

ember falcon
wet hearth
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So, what vamp bu- cought cure nerf ya want

ember falcon
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i dont want cure nerf

ember falcon
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buff to lifesteal 15%

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nerf cure to eevery 3 hits

wet hearth
fossil bobcat
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so what do you guys want?

frozen niche
ember falcon
wet hearth
ember falcon
ember falcon
ember falcon
fossil bobcat
ember falcon
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can you predict if fight 2 shadows, 3 sickle, 1 spear vs 5 tdeads and 1 dead, last hit will heal hit?

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you cant

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from ppl viewpoint it IS rng

wet hearth
fossil bobcat
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same tho

fossil bobcat
ember falcon
fossil bobcat
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with cure poison is ineffective and people will overuse it

wet hearth
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literally, why tf CJ think it a good idea to nerf vamp lifesteal bruh, his balance random asf

ember falcon
ember falcon
ember falcon
fossil bobcat
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without cure, poison (one of chaos's specialty) will actually be useful (sorry for bad english)

ember falcon
ember falcon
ember falcon
fossil bobcat
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vote now.

wet hearth
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I have an idea here, Vamp first hit will cure 50% poison damage and 2nd hit will cure poison completely

Example: toxic dead poison is 4 damage, first hit will cure 50% is 2 damage and 2nd hit will delete Poison effect completely

fossil bobcat
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the might still over use it

ember falcon
fossil bobcat
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but it's a good idea

ember falcon
#

more balance

wet hearth
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Heck no

fossil bobcat
ember falcon
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you can buff poison by nerf it, rn poison is only bad because it is so strong that everyone use hardcounter to it

wet hearth
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Imagine your Archer swimming in acid rain and enemy just keep doing meric shield cycle then your Archer all die due to Shield problem enemy from being killed

ember falcon
wet hearth
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Also

ember falcon
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Any 1500 with poison deck can crush any grandmaster with no heal

wet hearth
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If you're poison user, what kind of "poison" are u using?

wet hearth
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Toxic dead?
Toxic totality?
Acid rain?

wet hearth
ember falcon
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toxic dead

wet hearth
wet hearth
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Isnt that too obvious?

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U can just spam Normal Dead and Acid rain and opponent (who didnt have cure source) that cant garrison their unit quick enough gonna 100% lose

wet hearth
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No matter how good they are

ember falcon
ember falcon
wet hearth
ember falcon
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also im not saying that you sickle spam, sorry if rude

ember falcon
wet hearth
ember falcon
wet hearth
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And also, u will always running your Archer away from acid rain every 30s without letting them dealing any damage?

ember falcon
# ember falcon can you see the future? you cant

You keep saying you dont know what deck will face rng like is some argument... Difference is not know what deck your opponent play is key part of game and good for game, but rng micro mechanics is not. You dont want go in fight and win 50% of time and lose 50% of time

wet hearth
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So that it

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U can only defend in base and opponent gonna spam bunch of unit and overwhelmed u to death

ember falcon
ember falcon
wet hearth
ember falcon
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there is decks that can win consistently

ember falcon
wet hearth
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Also are we still talk about Vamp?

ember falcon
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It is related

ember falcon
ember falcon
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bruh

wet hearth
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No snow squall?

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Literally the topic was: 1k5 rank player could beat grandmaster that have no cure source

ember falcon
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you cant make a deck that relies on skill

wet hearth
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The problem for this is because

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This game not having much cure source

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Spell and poison upgrade are things

ember falcon
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snow squall.

wet hearth
ember falcon
ember falcon
wet hearth
ember falcon
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there is no best deck that beat all... under perfect play game is rock paper scissors, but ppl is not play perfect. Skilled ppl beat unskilled ppl

ember falcon
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Vamp, more lifesteal less cure or no cure in general, that's my side.

ember falcon
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Riprider isnt beat all

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apparently splix beat them

ember falcon
ember falcon
ember falcon
ember falcon
wet hearth
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Also poison in this game is scary because of acid rain and Ror, poison in SE are really simple: deal damage to few enemy unit until they die, that all, no spawning unit like Ror or effect every enemy unit like acid rain

ember falcon
ember falcon
# ember falcon Chad splix

splix was also beat me 2x when im was play rip, 2 time im was even change to sickle for better counter him... and im would say im pretty good with rips. There is also some new spearos options

ember falcon
ember falcon
ember falcon
# ember falcon wdym skill

You say game is rock paper scissors right? That game is hope you counter opponent deck... If we 1v1 right now and im tell you my deck in advance, you can create any counter you want, will you beat me?

ember falcon
ember falcon
ember falcon
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this will be my deck

wet hearth
ember falcon
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Nerfing cure would

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buff poison

ember falcon
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poison doesn't need buff

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but cure does need a nerf

wet hearth
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We have have 6 (or 5 or 4) slot for cure source or allies unit gonna die to poison and become Dead

ember falcon
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Because everything that heals right now also cures

ember falcon
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Even the smallest bit of healing does

ember falcon
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oh i mean bruhh

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double h

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you can see server in settings

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ASIA

wet hearth
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If Vamp cure got nerf/remove then neither acid rain and ror should get a nerf

ember falcon
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wait

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They removed the lifesteal bit from vamp

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setting up my deck

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ok

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It's literally just hit and cure now

ember falcon
ember falcon
ember falcon
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they heal 3

wet hearth
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+1 Hp

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And Dev too lazy to make green "+1" text so it doesn't show up

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Infact Sicklewrath still heal

ember falcon
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That's worthless

wet hearth
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Yep, Vamp need lifesteal buff and cure nerf

ember falcon
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This is totally unrelated but

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What if summoning staff was a mythic

wet hearth
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And Acid rain+Ror should be nerf

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Like heck, poison in this game only good because of those

ember falcon
ember falcon
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But poison

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Then nerf cure

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Acid rain holds poison buffs and cure nerfs

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Because it literally poisons EVERYBODY in the battlefield.

wet hearth
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Make acid rain only deal 2 Poison damage and stop dealing damage when it stop raining

ember falcon
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Yeah

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Good idea

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Still 4 poison tho

wet hearth
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Acid rain not poison rain

wet hearth
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And ror Dead should have the same stat as Staff Dead and no bonus Hp for Deads type

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Then Vamp cure nerf shouldnt be a too scary

ember falcon
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That'll make ror useless

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On dead vs dead fights

wet hearth
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Wtf

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Dead spam

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Dead spam shouldnt be meta bruh

ember falcon
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@ember falcon still think game is "hope you is counter opponent deck"?

ember falcon
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but yeah deck builidng has skill

ember falcon
wet hearth
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Dont care

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Ror, Sicklewrath and staff shouldnt exist first place

ember falcon
# ember falcon <@456226577798135808> still think game is "hope you is counter opponent deck"?

My analysis on why i lost 🤓 :

  1. I should've predicted that your deck is a turtle deck, so the SS card was useless.
  2. It would've been very helpful to consider adding Acid Rain and ROR to my deck. When I saw your merics, I automatically thought poison was useless, but my ripptors just shredded all your merics so poison and RoR would have a chance to turn the table of the battle. Maybe eclipsors with toxic T. would have been useful.
  3. In exchange for SS, rage, vault and illuminate, I should add healing ward, vamp, Acid Rain, and RoR. The healing cards would help with making the ripps survive longer to archers (and maybe help with curing the poison devious ). Eclipsors might turn out useful against the giants.
  4. Since your deck is a turtling deck, I would have all the time to prepare my army. No more sickles needed.

Would you consider using your deck against my new deck? If I lose, then yay, I guess sw3 is a fun and strategic game (quote from s07).

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sure

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NOOO I FORGOT TO CHANGE MY DECK!!!

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i was a fool.. why did i bring eclipsors?

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i guess im just dumb

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vs giant you need win early, it beat everything lategame because 4 queues (giant,archer,meric, miner if need) and can go forever because unlimited gold (except meric)

ember falcon
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yes that is thing you need overcome... meric or projectile barrier is option, maybe double tower spawn can help tank for it

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again, how would i know that you have that deck, and therefore how would i know to bring merics and proj barriers?
if i didnt know that you had that deck, i would bring no counters to it, instead counters to spam decks. plus what good is proj barriers and merics shields when the opponent only bring ripptors and sickles?

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but i have to say, you are very skilled at this game

vale elk
ember falcon
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you need create deck that is good vs turtle and other things too

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if you go in match with deck that is 0 fighting chance vs turtle, is not good deck

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ok i guess i was wrong, so YAY!!! WHAT A FUN AND STRATEGIC GAME!!!

vale elk
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Yes. Me personally, I wouldnt endorse any deck that didnt have answers to every matchup

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Damn

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So the filter isnt on but I get kicked anyway

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CJ I dislike u

ember falcon
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so what are recommendations for a deck that has answers to every matchup?

vale elk
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Depends on your preferred playstyle

ember falcon
vale elk
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Me personally I use turtle

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Other ppl might use general based decks

vale elk
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Whatever

ember falcon
vale elk
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Ok

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Hmm

ember falcon
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some spearos decks is also good now

vale elk
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Yeah thats the oppposite of me. I like destroying ppl late

ember falcon
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why the sickle and meric

vale elk
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Answers for turtle

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Also answers for rushers

ember falcon
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i see that deck looks very good

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also i hate uc archidons

vale elk
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It is

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You like mass melee decks dont u?

wet hearth
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Is this still about Vamp?

vale elk
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No

ember falcon
wet hearth
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If not then #game-discussion

ember falcon
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sickle is vs rips. If rip attack your miners archer is not enough answer, you need sickle/sword/dead, sickle of them is best vs turtle and good vs some spams. Meric is shield vs turtle or eclipsors and allow you win vs other rips variants (distract with rip while hit tower, wait until spiriton, retreat rip that is get heal by merics, take other full health rip and repeat)

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so nerf the cure on vamp and buff the life steal

vale elk
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Boy go back to whatever u were doing

wet hearth
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Because mostly this is fan idea about Vamp and we arent talking about Vamp rn

wet hearth
wet hearth
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:deal_with_it:

vale elk
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If you want a high dps deck Id say shadowrath are a good option

wet hearth
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Nerf cure and buff lifesteal, yes

vale elk
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Im not sure how they fair agaisnt ripts tho

ember falcon
wet hearth
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Even with cure nerf, Poison still weak asf

vale elk
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I bet

ember falcon
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poison is very feeble without Acid Rain and RoR

wet hearth
vale elk
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You should try using a sickle shadow deck, maybe throw spear spawn in there

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Couple archers too maybe

wet hearth
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Poison in this game is already weak asf then why would I even care if I face against poison user?
Im still gonna destroy them with a 20% lifesteal Vamp

ember falcon
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poison is OP and cure is only reliable answer, that is why everyone use cure. Try use no heal no cure deck vs poison... you will get crushed

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poison only appear weak because it is so strong that everyone use counter to it

wet hearth
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Get a tank unit to tank poison, if those tank unit about to die, garrison them

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Easy cure

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About Acid rain, make a rework idea

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Problem solve

ember falcon
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you cant garrison any thing when is not close to base, what is you, never gonna attack?

ember falcon
wet hearth
vale elk
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Do you know how long it takes a tank to recover hp from the garrison

wet hearth
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Then u think Vamp gonna recover tank unit hp faster?

ember falcon
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vamp cure allow them not get dmg in first place

ember falcon
vale elk
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No but it will allow him to continue fighting without the need to retreat amd become worthless pop

wet hearth
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What the big deal about poison?

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U scare it gonna damage your backline to death?

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As long as u still have tank unit, you're fine

ember falcon
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vamp is not the only counter to poison, just so you know

wet hearth
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About Acid rain, I already have a rework idea for it

vale elk
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Lets also not forget the only unit with built in posion is also anti tank

ember falcon
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You need understand by nerf vamp isnt buff poison... ppl will use other things

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and vamp is not too strong already

wet hearth
vale elk
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Thats also true. Vamp is shit rin

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Rn

ember falcon
wet hearth
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20% lifesteal with cure nerf is my idea

wet hearth
ember falcon
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15% for every hit heals alot

vale elk
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2.2k?

wet hearth
#

Idea*

wet hearth
vale elk
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Ah

ember falcon
vale elk
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So what the hell is your logic rn

wet hearth
wet hearth
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That all

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Oops

ember falcon
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that cure nerf idea is rng based, im not want rng in micro interactions

wet hearth
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Abit of cure nerf but lifesteal buff

ember falcon
vale elk
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Bruh vamp isnt the only thing keeping poison down. You can delete vamp from this game and poison will still be shit bc merics exist

ember falcon
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increase to 5hp per hit and remove the cure

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good idea?

ember falcon
wet hearth
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But Necro still want Vamp to not have cure nerf

ember falcon
vale elk
wet hearth
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My idea is to make it having 20% lifesteal and cure nerf

ember falcon
vale elk
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Fk no

wet hearth
vale elk
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1 lightning spell later...

frosty coral
vale elk
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Staff also exists

wet hearth
vale elk
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As does projectile barrier

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Sure if the uc archer doesnt die in the first 2 seconds hell get a little but of work done before the enemy responds with 1 tank...

wet hearth
ember falcon
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nerf poison

wet hearth
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Poison arent strong

ember falcon
wet hearth
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Acid rain and ror are what make them strong

ember falcon
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if you nerf poison, ppl will stop take vamp and can make poison stronger

vale elk
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Instead of nerfing poison's counters why not just buff poison itself?

frosty coral
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it technically wouldnt make poison stronger, it'll make it just a bit useful

vale elk
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And wven then sickles are gonna chew threw your ss before u can stop his

wet hearth
vale elk
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Ill admit the nerf was a bit harsh but what are you gonna do? Vamp has been running this game eith an iron fist for the better half of a year with little to no opposition

ember falcon
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vamp very stonk

vale elk
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Im nkt saying its ok as is but it def needs to step down for a while

ember falcon
#

how many interactions was actually 10% -> 8% change?

wet hearth
#

The meta now are Vault and CW Rippsicklipsor

ember falcon
vale elk
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I noticed that sickles dont even heal when attacking my giants. That interaction is so one sided now its not even funny

ember falcon
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in fact they heal for all 3 splash, they heal 3 hp

vale elk
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Really?

ember falcon
#

ye

wet hearth
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Yes

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Then heal 1hp

vale elk
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Idk then. Back when vamp was like 15 life steal thos mfs wouldnt die. Now they always get put down in 2 shots

wet hearth
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Just let a miner hit u then attack them exact 5 time

vale elk
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Thats the real issue. Vamp took 2 nerfs back to back

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Its been gutted like 45% of its total value. Its nuts

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Again... not complaining

frosty coral
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maybe except Ripp's splash, i'm not sure about that tho

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but it did change a lot on generals/high dmg units

vale elk
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You know it could be a decent idea to simply strip vamp of mythical status and keep its life steal to like 9% since it going any higher breaks balance

frosty coral
vale elk
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Radical ik

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15% life steal and vamp goes back to being completely unchallenged in the queue. So what are you realistically gonna do

frosty coral
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15% lifesteal and nerf its cure

ember falcon
frosty coral
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i have 2 ideas

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1st, delayed cure
2nd they cure after some hits

wet hearth
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Delayed cure?

ember falcon
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delayed like heal 3 seconds after hit?

wet hearth
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Cure after some hit?

frosty coral
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yeah

wet hearth
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Man, that rng asf

frosty coral
wet hearth
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My life is enough unlucky, I dont want anymore rng

ember falcon
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that is not change like any thing, is get like 1 poison dmg in and then delay is go in and is like normal

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  1. is rng
frosty coral
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there no rng in that?

wet hearth
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2nd one

frosty coral
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i didnt specify the number of the hits

ember falcon
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if you have say fight 2 shadow 1 spearton vs 2 tdeads, and vamp is heal every 2n hit, can you predict if last hit is cure hit or not?

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you cant predict it which make it rng from ppl view

frosty coral
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i meant like after for example 3 hits they get cured

wet hearth
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Imagine cure delayed for 3s then after 3s, your unit got poisoned again

ember falcon
#

is essentially 50/50 if poison stay after fight or cure

vale elk
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Its a little rng beacuse you might need to pull your forces out of the fight and if not all those units got the specfic number of hits in they will die on route to the garrison while the other units who did get the hit quota will make it. In a massive fight you wont be able to tell who is cured and who isnt

ember falcon
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and it is thing that can be changed by little rng thnigs like how up or down is unit spawn or animations, or even uc

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i wish 20% and remove cure

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it seems like nerfing cure is not possible

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i just played a game with vamp and the lifesteal didnt do much

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and the curing wasnt very iminent

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i wish better lifesteal and forget cure

vale elk
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Im not about to fight a horde of enraged sickles with 20% life steal bruh

vale elk
#

And if I dont have poison?

ember falcon
#

remove lifesteal for splash dmg

vale elk
#

Do I just roll over and die

ember falcon
wet hearth
#

I have an idea here:
Vamp only cure 50% or 75% poison damage, not cure them completely

vale elk
#

You do realise you can scale sickles way faster then you can archers

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If archidons were the hard counter to sickles, rush wouldnt be a thing in this game

ember falcon
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i saw i player uc archidon, kill the first wave of sickles

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maybe nerf sickle

vale elk
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Thats cool. Ive seen countless uc archer users lose their games in under 45s

ember falcon
#

how do you respond to sickles

vale elk
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Make sickles and stick them in the garrison.

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I never queue a archer when Im going against sickles

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Im asking to get my elo taken

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Whats your elo btw

ember falcon
#

1.4k at_my_limit

vale elk
#

Christ...

ember falcon
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i used to be abt 1.7k with the archer and ss bs

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but then i got destroyed by sickles

vale elk
#

How long gave you been playing for?

ember falcon
#

cw archer is somewhat viable vs sickle, is 1 less hit and can dodge lightning if you have lightning reflex

ember falcon
ember falcon
#

can also run from that uc chase speed up thing

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without cw cant

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guys, i have a question

vale elk
frosty coral
vale elk
frosty coral
#

i think i said something like that a long time ago

vale elk
#

No kytchu is ded now

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And rush is pretty much ded too

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I mean turtle

frosty coral
ember falcon
#

oh, when you mean kytchu, did you mean the uc archidon duel that decides the entire outcome of the match?

ember falcon
vale elk
#

Yes back in the olden days before the reload speed nerf

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When vault want a mythic

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Wasnt

frosty coral
#

like have you ever seen Toxic Tottality or Toxic Deads without RoR?

vale elk
#

Meh. Acid rain is a decent pain train

frosty coral
#

Acid Pain is a different story

vale elk
ember falcon
#

it seems like fan ideas is similar to debate channel

vale elk
#

4 dmg per tic... per unit... kekw

frosty coral
ember falcon
#

maybe fan ideas shoulb be absorbed into debate

vale elk
#

Its only like this bc of nfs like me who hate 90% of whatever anyone else brings to the table

ember falcon
vale elk
#

Me personally. I didnt know this channel existed until 1 hour ago. Mfs like me but not just me

ember falcon
#

so guys i have a question

vale elk
#

DONT YOU START ON YOUR BULLSHIT POTATO BOY

frosty coral
vale elk
frosty coral
#

make Shadowraths as fast as Ripps Tragic

vale elk
#

Now thats actual pain🥺

ember falcon
#

would you rather have a deck building sw3 experience or se balance with rts controls

ember falcon
vale elk
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Ill give you the answer AFTER they fully fix this garbage and not a moment before

frosty coral
#

and make Ripps move slower when going up and down Tragic

vale elk
#

Thats actually desperately needed

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This deck building bs. Its so bad

vale elk
# ember falcon which garbage

Im pretty sure theirs a segment in here in which I talk about the problems with deck building. Not surehttps://docs.google.com/document/d/1gMbtH8xzTKUUU2rJYrioYdbCrFxbaj5BBw_JaciQsUY/edit?usp=drivesdk

ember falcon
vale elk
#

No

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I want to this system work

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See

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Its better in theory for a mobile game

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But in practice they are fumbling the bag hard

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Yatayatayata devs suk yatayatayata

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Their doing better lately. Ill give them that

frosty coral
vale elk
#

Excluding riptors

frosty coral
vale elk
#

Yes... we dont speak on them

ember falcon
#

how must deck building be reworked?

vale elk
#

Uuhhh

#

Ok so the thing I would like to take from SE is the whole castle gambit Cuz we need unit upgrades similar to SE and SE does a bang up job at encorperating them with the castle where you research everything. First we need a better system for queuing units Bc bottlenecking the lite units to 1 queue completely fks with smoothness of matches. Transitions in this game are choppy asf, instead of queuing archers and swords early game and slowly moving to encorperating speartons for late game. You start first by spamming nothing but swords, then you start spamming archers, and then you spam nothing but archers and speartons. This game is spam heavy bc you cant invest in different units all at once. Ive covered this in my article with a solution. The other huge issue is the like I said the upgrades. We only have 8 slots to work with so we have 2 options: make the unit shit balance wise a force players to commit deck slots for unit upgrades to make them... not shit (giants) or make the unit slightly overpowered so it doesnt need upgrades to contend with power creep during a match. Im thinking of merics when I say this because they are quite strong stat/cost for no reason and would benfit from having some of her power locked away behind upgrades. If we could encorperate the whole castle idea and make it so unit upgrades could be researched without taking up deck slots we could have this game reach a lvl of depth that would other wise be unatainable. I want a whole rework to the deck system. Keep the things that are good n remove the shit

vale elk
ember falcon
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ok

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but i still prfere se

frosty coral
#

skeptical 🆗

ember falcon
#

wow this atually surpassed fem jugger's idea

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so what is our conclusion

frosty coral
#

vamp 15% lifesteal with nerfed cure

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🙃

ember falcon
#

yay!