#Xenophon
1 messages · Page 1 of 1 (latest)
Yes.
We need a Mercenaire empire
Thanks i see it the same way I'd put them to choas though
Order is getting the tribal units so mercenaries should be choas
Besides he has been in SWL so we must be getting him in either way
I can explain you why the Mercenaires should be a Neutral empire
I know it would be neutral because Deserters and mercenaries don't automatically join chaos but still they should be chaos sine we only have 2 sides order and choas
I agree
That’s why we need a neutral tag
Yes if cj adds this I'd be fine with that it would improve the game actually maby he will be one of those units we whont be able to use that would also be ok
Reminds me of my Brass Paladin lol
inspired by yours, but with a more original weapon
The flail
tbh all the stats of these sword generals are really similar
That's the idea to be as similar as possible only the ability should be different since we don't whant them to be to to op but avarage
alright you got me hooked i need a name for each one of these fucks and what the hell they are
Dualwrath, the one with two swords
The light unit
Crossbow Outcast
The archer
Brass Paladin
The heavy unit
Magifail
The magic unit
Golem
The giant
Plague Alchemist
Support
Rogue
Assasin
Clubwrath 2.0
The Swarmer
thanks
Oh and the Balooner
I can give you backstory, lore, abilities:
Which one first?
all
what is a "swarmer"
Swarmer is the name I gave to the cheap and expendable unit
Like zombies and Sicklewraths
Like-
The Light weak unit
The Dualwraths wanted to perfect the art of the sword, but since the armies didn’t want to, they left, becoming the main infantry of the Mercenaire empire
They are dualwielders and their ability is a charge and stab
It doesn’t knock down the enemies but does a lot of damage.
Crossbow Outcasts, the archers, are archidons who thought that the crossbow should have replaced the bow
But since the order gave crossbows only to the albowtross, they stole the project of a weaker crossbow and joined Xenophon (which is the leader of the mercenaires)
The Clubwrath are common people, peasants who can’t afford a life
They are the main corps of the army and not very good, they count on numbers, their ability is running twice as fast, since they don’t have armor and their maces are pretty light.
The Brass Paladin are advanced Clubwrath, veterans that obtain better armor and weapon, I don’t know what to give them for ability
Magifails are young apprentices of the mages, renegaded for using forbidden magic or being magically weak.
Their main attack is a purple fireball
They summon maskless minion with a curved knife.
The Plague Alchimist is a medic, a supporter of sience, the Merics got them banned for their “Heresy”, and now the medics serve the Mercenaire empire
They can cure allies and throw a grenade of poisonous gas.
The Golems are the giants, discovered by the soldiers of the Mercenaire empire time ago.
They are kind creatures who aren’t afraid to smash the enemies if needed.
They are still trying to understand their language and origins.
The Ballooners are siencetists of the Mercenaire empire who created the aerostatic balloon
They let rocks fall on enemies, but they have to be above them.
With their ability they can let go a bomber.
Yes you heard me, a bomber

@shell ferry I like the idea of a mercenaries guy
I spent lot of time on them
Nice
Can Big G enter this team? Hes neutral sooooooo💀
He could
how about miners
The mercenaires don't really have miners, they fight for the ones that pays them the most
if the empire were added to the game, they need a source of gold
thiefs are a good idea
…
You gave me an idea
And I forgot the rogue
Rogues are criminals who work in the shadows, lethal assassins who work for gold
So we need s petition for mercenaries as a faction it seems
what is the economy unit?
They don’t have one
