#Wrath, an open world platformer.

100 messages · Page 1 of 1 (latest)

loud lintel
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This is where I am gonna post stuff about my game.

ripe flicker
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sounds good!

granite pewter
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looks good!

mortal abyss
loud lintel
loud lintel
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Ferns for the forest!

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Wrath (Alpha 2)

loud lintel
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Should I add a second weapon

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Like a bow

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I gotta find a use for the select button

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Maybe a potion menu?

loud lintel
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Wrath (Alpha 3)

loud lintel
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Wrath (Alpha 4)

loud lintel
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Im adding a few npc characters with side quests into my game. Anyone that wants to be in can be.

robust shore
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Enjoying it so far. Simple and well-executed

loud lintel
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its meant to be quick if youw ant it to be

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but theres harder modes that are grindy

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theres also going to be an endgame staff that deals doubkle damage

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thats gopnna be hard to get

robust shore
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really interesting

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I can see it now in my head lol

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Is "Normal" mode meant to be pick-up-and-play?

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Just a quick session of Wrath on the bus, for example

loud lintel
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Normal is quick and easy

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Hard is harder jumps and more enemies with better loot

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Insane is big levels that take 3-5 minutes

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They have greater loot and enemies

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And nightmare is gigantic levels with tons of enemies and tons of loot, however it is locked in dark chests that require special keys

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And the only way to get them is inside greater chests from insane dungeons

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@robust shore for my physical cartridges I’ll be selling I have metal shells made for them

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CNC machined aluminum.

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I don’t intend to make many cause I’m not in it to make a profit

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It’s just a novelty item

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I figure people people nowadays use flash carts and those new anbernic RG systems

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Like the rg nano or rg35xx

loud lintel
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alpha 5 is out

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new hard level difficulty

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new regular level

loud lintel
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Wrath (Alpha 5)

robust shore
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@7 my death counter doesn't seem to go up?

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@loud lintel ☝️

robust shore
robust shore
loud lintel
loud lintel
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and one will be an upgraded staff gotten through crafting

loud lintel
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Wrath (Alpha 6)

loud lintel
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Main patch of the day alpha 7 is out now

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read the changelog in game for details

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Wrath (Alpha 7)

loud lintel
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insane difficulty goes crazy!

loud lintel
loud lintel
loud lintel
robust shore
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nice spritework

robust shore
loud lintel
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The chest should let you escape

robust shore
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oops I meant Quick Play

robust shore
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its this screen btw

loud lintel
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Odd

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What are you using to test the rom

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Anbernic handhelds sometimes have odd bugs like that

robust shore
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@loud lintel web player

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Hmm

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The chest does trigger end level on other levels

loud lintel
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What if i started over and kept all assets and scripts?

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What if the main focus was the enemy and combat rather than the dungeon.

jagged flame
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I mean do whatever you want

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I think personally limiting yourself to a screen in side scroller is pretty limiting

robust shore
loud lintel
jagged flame
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I cant help but feel like this could be optimized

robust shore
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You can fit the bow into one 8x16 tile and manually adjust it to appear on the character in the sprite editor

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3 tiles instaed of 4

jagged flame
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Thats what I thought

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And actually for the bow, cant you just have it be the top half and then flip it in engine ?

loud lintel
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I just was seeing what it would look like

jagged flame
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Ah I do the same thing

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Sorry lol

loud lintel
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the brand new version of wrath is out\

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its a total rework into a true platformer!

loud lintel
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Onion monster

loud lintel
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Wrath has been in huge works

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I’ve completely redone the way the game works. It’s now a full platform we like Mario but with a full map and fast travel system. You can grind certain stages for certain items too.

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It’s like an open world platformer

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Actually that’s exactly what it is