#Add a warehouse for items

7 messages Ā· Page 1 of 1 (latest)

white ivy
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Hi! I’d like to suggest an improvement for the inventory system. It would be great to have a ā€œstorageā€ feature — a place where you can send items instead of moving them manually all the time.
For example, during pause you could send items you don’t need right now to storage, and later retrieve them when necessary. It would also be nice if items weren’t sold automatically but stored safely, with an option to sell them directly from storage.
Additionally, a ā€œsend all to storageā€ and ā€œreturn all backā€ button would make managing inventory much easier. This kind of system exists in some other games and makes item management far more convenient.

shell ridge
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Yes please, idk how seasons are played out but would be nice to store halloween/christmas decorations during the off season

white ivy
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I wanted to expand on my previous idea about adding a storage system for items.
It would be great if, while the game is paused, we could send all furniture and decorations into storage. That way, we could completely redesign or rebuild the tavern without deleting, selling, or constantly moving items around.

After rearranging, we could simply take the items back out and place them however we like. This would make rebuilding much easier and prevent financial losses from having to sell and rebuy furniture.

Additionally, storage could have optional limitations or settings to keep things balanced. For example:

Players could disable storage if they don’t want items to stay there permanently.

There could be a limit on how many items can remain stored when the game is not paused (e.g. only 5 items).

These options would make the feature fair and balanced while still giving players the freedom to redesign their tavern comfortably.

summer plover
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this post should be the last post ### see the other topic šŸ˜„

digital cedar
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Yeah agreed on that. Especially when selling is not the same price a buying