#Super Mario 64 Slides

1 messages · Page 1 of 1 (latest)

sharp cloak
exotic panther
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OOOOOHHH

exotic panther
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those square bars are evil on the way back up

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these translate really well!!!

sharp cloak
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Yeah, the slide courses slot really well into PGRC gameplay. I messed around by importing other SM64 courses into Godot and they all would require some clever reworks to make them enjoyable. I didn't want to stretch my creative muscles when making my first mod, so I stuck with the slides instead.

manic abyss
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oh also, you used a finish line checkpoint for your last checkpoint my accident

exotic panther
sharp cloak
# manic abyss If anyone would like to know

I suspected that this would be possible. Not entirely sure that I want to change it, mostly because it's pretty tricky to pull off and if someone can do it then they deserve the time save.

exotic panther
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i found that skip on my own but decided it was too difficult and i didnt want to do it LMAO

sharp cloak
shrewd cargo
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we getting DMCA'd with this one 🔥

sharp cloak
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NGL, I was thinking about making a Mario Kart track mod... but then I realized that a new Mario Kart game is coming out in two months.

shrewd cargo
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I think these work decently well as tracks because they work well for snaking and clean drift entries and exits

real nebula
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I think the update broke your skybox

sharp cloak
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@real nebula That is a strange bug. Are you playing on the updated playtest build?