#JCW collab level #3
1 messages · Page 1 of 1 (latest)
can i make a section on this one too?
ok
surte
sure
gabson can make part 2, and david can make part 3
this ones gonna be more organized and not as chaotic as collab 2, k?
well bluebally wants to make a part to
part 1 - johark
part 2 - gabson
part 3 - david
part 4 - silly goober
might not have time to make it today tho, so you can just push me as much as you need 👍
ill update that as time goes
alright,
part 1 - johark
part 2 - david
part 3 - silly goober
part 4 - gabson
when i can ill just wait for whoevers doing it at the time to finish it
honestly i disagree, it should be one after another
imma be honest i havent played collab 2 yet
what is the slull button?
skulll*
there was a skull mode on it
most sections had an alternate harder version that could be activated by pressing the skull button on the start
its the one with the secrit exit on it
ngl the reason i stalled for so long with the creation of collab 3 is because i fell out of my jellycar phase
but the new walaber stream put me back into it
no the jellycar is
we can have breaks in life lol
agreed
tag me when its my turn
never
ok
its pretty rushed, im gonna fix it eventually
im gonna work more on it
but you add stuff after it
so i can work on it now?
will I go after Gabson?
this already is starting?
can't you guys take a singular day off
because don't you have anything else going on in your life?
like you know maybe go to the park with your family and have a good time
even if its not with family you can still have a good time outside
I’m making collab 4
when we finish collab 3
Yeah
i dont understand how to do your part rerender
ooh i like the decoration added to my part, it was really rushed ngl
when we make the font for this level ill make it say "johark + rerenderr"
so someone else will make the letters?
skull mode is off
its somehow got stuck?
why did you use the same siganul as the catch for skull mode!
hold on im fixing it
yes
now i change the skull mode to use siganul 2
also changing my parts skull mode
fixed skull mode and changed my parts skull mode
after mr. gabson makes a part could I make a part as well
i asked to go after Gabson first
you can make a part now as gabsons bussy
@timid river bluebally you first
#1118701008906899510 message
ok
ok i can do it now
is anyone editing at the moment?
oh bluebally is
ping me when done 👍
my part isnt done but i will post the file and try to finish after you make your part
this should work
thanks :D
so do i sign it already?
thats ok im just fine with it
it was the second siganul
ugg
lets agree that siganul 2 is skull mode and siganul 1 is for temperay uses
add his name
if you want a custom font you can
when your done ill add the letters from the ouder 2 colabs
you can get past it with just grow. also i dont think it was suppost to be solid
do you want me to teach you?
as i am going to camp in a few days so it would be good if there was someone to handle that while im gone for about a week
did you fix skull being alwas active?
what
it looks fine
btw on this section i suggest at least having the slopes on during normal mode
because rn its just going up a couple walls XD
well i made some of them in my name
yea
here
im gonna make a part
added a part and added the letters
I'll make a part too, let me know when it's my turn
solftlock
@rancid dirge you can make it now
no ones waiting
the line is empty
just say that you are makeing a part
I can't start at the moment
ill make my own part
im genous :))
please ping me when it's my turn this chat already seems chaotic
@brazen portal your turn
yo can you delete the big part of green background i left floating in the sky when I did it i forgor to remove it
@split solstice just so you know i wont be able to help starting tommrow for a bit under a week as ill be at camp
okay so far I
- fixed D, W, and Z (basically they look better)
also someone added Among Us
as an easter egg
(so I added more to it lol)
so your working on the level atm?
yes
and I've spent an hour just making my name alone
idk how it's taken me this long
well luckily no one seems to have been working on it at the same time
yeah
I'm almost done with my name finally
ok done with my name
now to quickly make the part itself
should be easy
(except for the detail on it)
lol
basically to keep it simple I'll make the part first and then decorate
also honest question
why does everyone skip signal channels when making their parts
is it probably to make sure they are totally different or something?
idk
lol it was supossed to be a bus stop
wow your still working on it
yeah
how do you make an object stop just about forever/a really really long time when it reaches the end on a path
do I use "stop at end" or something else
okay how long should I make it last
I'll just use 1 million seconds (since no one would be that crazy to leave the game open for that long just to see the path move back, which according to searches is like 12 days)
never mind I'm stupid :/
ok where is it
above my section
is it this object?
as far as I can tell there's no floating green bg object
I'm confused
yeah
I didn't finish my part yet but here's what I've got so far:
- Started my part.
- Changed the letters D, W, and Z in the naming font
- Changed Tongekki's ending for skull mode, in skull mode it's a normal wall that you have to trick off of with grow. (I got the idea after realizing someone skilled enough could use it to chesse that part)
I'm done for now though (I've been working on this for 3-4 hours and still haven't got that much done, mainly planning) so everyone can fix stuff or preview my part.
oops ok I will remove that quickly as well
so I delete the enitre object right
love the idea for your part
yes
@hexed quartz can you handle any file merging while im at camp
just copy the data of the level files from 1 level to anouder
wait hold on
I fixed a few other things
Okay:
- Someone put among us there (but I put the "MOGUS" there, forgot to mention that last time (sorry)
- Removed that object
- I made S and U, U welcome! (sorry for the horrible pun)
okay now stuff can get fixed
oof sorry
okay bye
hehe 😈
im gonna change some parts of my section since I rushed it a bit if nobody else is working on it
thanks
Is it fine if I continue or is someone working on it
Idk I’m waiting too
if you're waiting for me you can just fix your parts now
oops I left JellyCar Worlds open for like 2-3 hours, and forgot about it
ok I'm actually making the level now
yeah nobody is working right now so just post the file when ur done and Ill do my stuff then
ok
I think it's best if I make the level part first and then decorate it afterwards
especially since I'll be transferring GB Tetris graphics pixel by pixel
w h a t
yes
I did that for the enterance wall already
but I'll also have to do it for the remaining two walls and all the tetrominoes
I'm paying way too much attention to detail basically
i feel like when the whole level is done someone could make an easier version cause mappers tend to make super hard sections
yeah but when I played it myself before adding my section the grapple section was a pain especcially since it flung you back to the bottom a lot
like in the second part falling would spit you out at the base of the second part BUT it gives you the velocity to go all the way down the first part too
which i bet is a development oversight
true
you should start making a list of things to fix while I make my part
also to save space I can't copy paste a perfectly looped section of the wall texture
I have to add the pattern point-by-point
point merging would be a helpful feature when doing stuff like this
why did I decide to do the walls first
whatever I won't stop until I've decorated the walls in the most space-saving way possible
ehahakakal
I'm going to bed now, if someone could add the rest of the points to that green wall to make it be the height of the pink wall texture copies that would be super helpful
when i see that wall, i think of lots of parts
not to be a bother but lots of parts means file merging in the future would be 
oh ok
also the reason I don't want tocpy-paste the wall is because it will take up more space
i can't wait until wednesday where we get to see how beautiful walaber's reaction is to our contest levels
adding all the points to one object takes longer but is more optimized
ok bye (most likely no one will help me out by adding the points while I'm gone)
nvm im kinda tired so i wont do any more work on my section
ok
btw if you did stuff on your section you should post the file so we can avoid a file merge
Yeah I didn’t do anything with it it’s all good
ah ok
I'm finally almost done with the stupid wall texture
then I can actually make the section
I'm done for now, I'll finish the decoration later
I finsihed the wall texture, finally making the tetromino movement
After I finish the layout and stuff I just have to decorate it and I'll be done with my part
The only tetromino I'm not texturing is the I/line piece, I am not placing all of those dots
- Finished my part, Tetris! (let me know if it's too hard or if there's any bugs)
- Added a placeholder icon
Can I build some part of the level?
- Fixed a few things, mainly the textures for two of the block types.
- Changed to platform after Gruber's section to be black and shorter (to signify that the next person can change the color and size for the platform)
I’ll check out the level so far your part sounds nutty
I added some more gp
It's not done yet, you can make a part
After you I will build, I have a cool idea
u can build i cant make my section rn
No, I'm sleeping
might make a part
because i only made the first part
i didnt even get time to decorate the first part so someone else had to do it
I decorated the beginning, added apples and hollows to the trees, leaves, clouds and added something in the ground too
im stuck
I also got stuck there, that’s why you play in the editor 👍
Those are incorrect gb colors
you can fix it
These are correct colors
working on the level now
well there's no hex color picker and I guessed them from my head so
and that's only 3 colors
is one just black or something?
I would add warnings but it would take up all the button slots so
also I found another palette that has different codes (bgb palette)
btw Tetris uses all the colors, not 3.
Exactly
there should be a hex color picker
in more programs in general
it makes it so much easier to get exact colors
or use a very close approx. by keep changing the color slightly, screenshotting, and looking in a program with hex colors (Aseprite for me) until you get it exactly or close enough
but I'll have to wait till david/mathlover is done to do that
ok
painful palette swap time
I will use the bgb palette
btw I still don't understand grubers part
what are you supposed to do
last time I tried signal seemingly did nothing
it moves the platform that flings you
I assume that's why you added the grow power-up, right?
yes
ah ok
and to make it easyer
what layer is above power-ups
21 i think
yeah its 21 just like with the stop sign
ok
trying to keep this immersive widescreen is annoying but I did it
anyways, the first color is done (and was the most used), on to the other 3!
also for skull mode the peaces should go down faster
that is sadly impossible
unless I make two sets of pieces
and the trigger for the pieces to fall would have to swap with a skull one
behind the light green bavkground is a light blue piece that activates the tetrominoes
so I would have to swap that + make a new tetromino set
I'll try to do that after I finish the colors
I'll also have to remove start times maybe on the skull pieces
thats what i was thinking
I'll figure it out
just have to find a spot that no one would look for the swapped one
also I honestly think this triangle has set colors
it keeps slightly snapping
anyways #346b56 is my next color (slightly lighter and more vibrant)
i can make the colors exsactly with file editing
want me to make them now?
you could do that after I change these colors
I'm posting the hex codes as well so you know what to change
rgb for second is 52 107 86
but I'm still not done yet
so
once I'm done you can help me with this
ok once your done ill do it and you can add it to the color palet
otherwise we definitneltly don't know the colors to fix
ill add 4 objects with the colors
squares right?
yes
custom object squares
yep
just give me the rgb values
ok
here's my current wip file (since I also had to fix two other cosmetic things)
also this collab file is getting really big
the colors I need are
8, 24, 32
52, 104, 86
136, 192, 112
224, 248, 208
yes
I'm surprised the game has transparency built-in
I wonder if that'll be a feature in the future
i dont know if it works or not
ok
but yes, those are the 4 colors
then I'll just have to change the colors to those accordingly
the third one in this list is blue in-game for some reason
I might've messed up the rgb values when telling you them
wait actually the last two are messed up
first two darker ones are fine
@frail tusk could you re-add them please
- Fixed a few graphical/cosmetic things
- Chnaged the first two colors of the GB palette to actually be the GB palette (bgb's palette that is), thanks to david/mathlover for helping me with that.
- The third and fourth colors aren't getting changed yet, have to wait until the colors get added in by david/mathlover. If you know how to make objects with these two remaining colors, the rgb values for the colors I need are R 136 G 192 B 112, and R 224 G 248 B 208 respectivly.
ill do it tomrow
im working on the level
added a part and added a skull verson of a part
- forgot to move something back in my section
- now all I need to do for my section is to figure out how to edit in two objects with the colors I need...
- moved the car back to the start
oh rite ill do that now
and thus: nothing lol
How has the among us evolved, I want to see my child again
It has "MONGUS" as well now
or is it "MOGUS" I forgot
maybe tomorrow I'll figure out how to get the colors in
you can probaly figger out how anyway
One finger slip and ur dead 💀💀💀
?
wdym
i had a different thought but would be that far to not slip to that key
i dont understand
No way bro does not know
if this conversation is gonna continue
💀💀💀💀
take it somewhere else
not here in collab 3
all the messages will get clogged up (maybe I should've said please)
I'll do the next part
fun fact, that word is completely fine in my language, it simply means the color itself, try translating black holes to brazillian portguese for example
I never used it in the internet but it still took me a long time to figure out it was so offensive in english
so given david's age its fine hes learning
yeah, it has some very negative connotations in English, but ultimately that shouldn't impact what words people use for generic concepts in other languages
there are some Austrian towns, for example, that incorporate a very naughty English word, and some even changed their name, potentially to get rid of all the tourists
everyone there speaks German though, so there's no real connection to that naughty concept in Austria until the English speakers pointed it out and turned it into tourism
anyways this is very much off topic now
lol
V2 editor time! I might do a few things later today on this level. Actually, everyone else can give it a go. Fix things and stuff. (Unless you can't deal with the lag spikes)
wait what edito
theres an updatE?!??!
oh my lor
there is
aw the snapping isnt fixed 😦
ok guys put in a remove abilities laser in each section
what the lasers i placed just got deleted for no reason
bug
yo this still ongoing?
yea
cause i havent played jcw in ages and id like to contribute a bit
yep
go for it
ok theres a new level editor update
so should i download the latest version of the level and just edit it ive never done these before lol
will do
can i add a part this time?
ask azure if hes working on it
you can add before me tbh ive got a problem i cant edit right now
so do i make my part right now?
im pretty sure no one is making a part so sure
(i call dibs on next part if i can get my issue sorted lol)
#1118701008906899510 message
oh my god
setting a blocks layer to 999 makes it invisible
genuis
you still see outline
with this its completely invis
imagine a skull-like level where you cant see anything
This is sure a level.
thats because its behind the camra i beleave
There is no outline on invisible objects what do you mean
huh
send imag
oooooh
i got confused with phased objects
my bad
ah ok
I'd like to make a part but I have to wait for my issues to be fixed before I can
- invisible paths on my Tetris part
- moved the start position
Everyone, do what you need to do on this level. When you're all done with fixing and maybe Fladan making apart I'll make another part (since it seems Gruber has taken up the level a lot)
I call dibs on making Collab 4
Dibs on collab 94
anyone?
we all done
I will make the next one
Collab 4 is ready
wait we need credits!
ok make them
@brazen portal or @strange shadow can you made the ending i think one of you 2 would be a grate fit. if neather of you want to i can but id rather not make the credits 2 times in a row as i dont want me to seem like i think i derserve to make the ending 2 times in a row
looking good so far
Personally can't because I am visiting other ppl and i probably wont be able to work on anything for at least a week but I'll see if i can do anything.
so your making the ending?
or was that for collab 4 and you acsadently posted it in collab 3
oh yeah mb
megabyte
More beans
molecular biology
microscopic bathtub
ohhh it stands for my bad doesnt it!
wait what
this collab is done
and now needs and ending
what the heck happened
also can't do anything until Tongekki actually finishes
Correction, Tongekki's image is of Collab #4, I will make the ending I guess
also how did I end up being the organizer in the end two collabs in a row now
i was the organizor for the most part but i asked you to make the ending because of how well you polished the last one
ah ok
what style should I do the credits in?
- Like in Collab 2, it goes back through all the sections to the start and then to the credits room
- Straight the the credits after the last part
also honestly I liked the second collab better, Gruber's sections are skill/RNG based + you can't speedrun those sections or you fall
and this collab didn't really go that far as well
it had so much more potential tbh
The next one gonna be epic
ok
going to bed I'll finish tomorrow
are yall finished with this one?
let me know when the next one starts
(walaber fixed the issue) 
The next one already started
^
Read the top message tho
Peeps here collab 4 is is open if anyone wants a turn to make a section
I know what I said but I can't finish this at the moment
I'm experiencing a lot of lag
this didn't happen until V2 playtesting began
Good luck!
okay maybe I should try to make them even with lag
Or revert versions
the latest version is mine
but I need to add checkpoints and stuff
ok time to finish this since no one else cares
i was wondering when this was going to be finished
i didnt want to make the ending this time
I will be keeping track of all finished collabs as well
btw what happened to Special Collabs 1 and 2 (Power-ups and story)
they died ☹️
oh
to mutch restrictson i think
got it
how am I supposed to do that
30 signal channels or something
I need to know how to do it with phasing objects
because I'm currently making the credits
look at how i did it in collab 5
are you kidding me
wdym?
fine I'll download collab 5
wait join vc if youve never played it before
I didn't play it before
In fact I didn't complete collab 4 either
oh
silly me
good I have 4 downloaded
Collab 5 is done
i want feedback from one more person first
for this collab?
no collab 4
oh
thats why i want to see you playing it
me?
unless you dont want to and if so thats fine
okay I'll get in vc
Gn
chat remember when bingies was going mentally insane over johark being leader for no reason
shush
huh
i feel like thats related to r place lol
i actually did a good job leading r/place tho
i agree
Update: added a single checkpoint
@split solstice, @frail tusk, @tawdry rapids, and @normal orbit.
I've decided to start making a new version of Collab 3 to submit for the last community showcase.
But I don't want to complete it without your approval, since you each made parts for this and I wouldn't want those to get added to the game if you didn't want them to.
I don't know where "Tongekki" went, but if you four approve of this, I'll finish it.
yea thats fine
@desert arch you too
(ie Tongekki
@fair violet are you #1118701008906899510 message
yes
Please also tell me what your updated names should be
I thought we wouldn't include english dialect
I see
ye
@split solstice can we summit the level at all to the showcase (buzzy wants me to get permitson from the person who started it first)
If yes and yes from everyone else I'll continue
That’s fine
Good luck on creating
now its just josie
go for it!
i've actually been meaning to return to level creation
alright I got a yes from everyone
If you could update your names that'd be great
(and save me time)
After names I'll/we'll check if anything could be optimized
And lastly I'll figure out if I should remove or replace my part
updated my bit cuz the tech aged
my names fine
also dont worry too too much about optimisatson at the cost of gameplay as walaber agreed to help with the physics disablers things they have
that are used in the long jump
I know they are a technical feature
But why were those never ever added in the editor
i guess most people dont make levels so huge they would need it lmao
but its nice that he'd be willing to add it just for the showcase
btw @brazen portal im willing to help you if you want
@brazen portal ?
like jan 22 i think
so 9 days about
plus after that mabey a few days for fixing stuff from walabers feedback
i just want this to be a part of it
it will be, don't worry too much
what is that
lol
idk
just rimes
wait does it even rime?
idk
also you need time for walaber to give feedback too
discovered the first softlock
There's a little problem with Gruber's section
And this is the farthest the camera can zoom out
Things to test in this version:
Mr. Gabson elevator, does it need more adjustment?
Current car placement, skull version (signal 1 on). All cars must be tested, if one fails the skull solution for this part should be changed.
@normal orbit You may need to adjust this part to work better with aspect ratios similar to mine.
cant you use multi-object cam
ill just fix it myself
ping me if you want to work on it before im done so i can send the in progress verson
fixed that added a checkpoint at a spot where the catch brings you back too as well as in part of my part to fix a chesse skipping half of it. and added a specal chalange that works
you can work on it agien
@brazen portal want me to do anything else?
not at the moment
thanks though
:)
@brazen portal so whats left before summiting a v1
uh
gotta check
thanks for the reminder
I'll test everything non-skull
I'm not sure how well I'll do at skull
Any challenge suggestions?
i already set a specal chalange that works
but you can change it if you want
and just send a verson and tell me what to do @brazen portal as i realy want to get this in so all 5 can be in the showcase
which collabs are confirmed to be in
so @brazen portal hows it going
haven't launched the game yet today
oh. is there anything i can do to help get it ready
I'll check now
This part may have to be changed, it's giving me a hard time
it's the antenna section of your first section
no thats @fair violet s i beleave
i can change it though once you give me the latest verson
yep #1118701008906899510 message
Wasn't the solution just go forwards while constantly turning right
no i think it was grow jumps
and facing upright of course
It's just wall jumps
yea
I usually end up not using the signal on replay
just beat it
its not that hard
(at least for me then agien i had a good bit of practice with them with making my new parcore level)
I forgot how to do wall jumps clearly
How many levels involving driving up a wall for a power-up are there
In JCW Community Showcase
umm idk this one
though this one isnt even in the showcase yet
so none that i know of
wait... how in the world did you run out of grow in the first place
oh wait you probs added powerup removers right
proving a point plus I suck at JCW now
The main issue with these colabs is that we never considered other cars
in fact I think our mentality for the first few was to force the default car for all players
Now that it could be in the actual game we need to test with all cars I think
i mean i fail to see how thats a problum. not all levels in the base game are posable with all cars
like theres at least 1 level thats not posable with the ball car
btw did you manage to get past the part yet?
here @brazen portal
heres how to get to the grow
i mean walaber didnt check every car on every level in the base game
my fails from 10 minutes ago
oh lol
LOL CRAZY CAR
i mean ig ill test that part with every car for you
even though even if it cant be done like that you can always backtrack to get the grow
it still sucks I have to remove or replace my section
I actually found a bug with it anyways
It was kind of a "one try or restart the whole level" section
it never resets right
oh yea true
your ment to grow jump over it
also that reminds me i think that part was made by bluebally whos acount was deleted so we will need to remove it anyways
are you guys still working on this right now? before submitting?
you sure that was bluebally's
yes
can i participate?
i just finished my solo level, and i have the extra time to work on this too! :D
so you will need to wait for them to give you (or more likely me as i have more free time) a task
Bluebally was not mentioned in the level
Ok
all my time is free time I just spend it on other things
fair but i dont have much else to spend it on i mean
oh wait blueballys @timid river nvm
hmm let me think
oh right who has to sign the contract again
technically since I'm the current leader of Collab 3 maybe I should be the submitter of it?
oh
interstingly their name does not show in the collab level at all
did they add something to it before
#1118701008906899510 message they added the building
and it was before the letters were in the colab lol
i’m avail rn for a bit so, i can do a task if you guys want
Okay, I didn't get to Gruber's sections but could you test if any would be problematic for certain car bodies?
... theres a grow at the start now lol
oh oop
right
is that the default car in the picture
interestingly the three wheel one can go right under
Thanks in advance.
Don't test my section though it's going to be removed due to it:
- Having a copyrighted IP (Tetris).
- Being buggy. (It never fully resets.)
the tank (or as i always thought of it as a kid a alien/ufo)
i think the real queston is if its posable
like sure you can make the level harder by using a difrent car body but thats your chose. you may need to backtrack or powerup smuggle but thats fine
i cant get past the first part unless i use the the three wheel one
(if you dont know how to do grow jumps try my level parcore
... you arent ment too
Oh
your ment to go over lol
... how can we make it more clear then a grow right there
anyways im gonna test from the acsualy level start
ill test the train and the ball car
ie the last 2 cars
maybe shift the camera up a little bit
k ig i can do that when i edit it
Ah gotcha
still deciding what should go there
Either a part from ThatBSgamer or me
If the latter, ThatBSgamer can add a part right before the end
that will also even out the text count in the credits area to 4 on each area
there's not
this is vital information i think
oh huh
8-3 is impossible with train i believe due to the tight squeeze at the end
ok see bingies
What level in the game is the least compatible
not every base game level is even posable with every car
probs one of the comunity showcase ones
There's 9 cars right
A question worthy of 200 more hours playtime
I am not raising my 261.1 hours to 461.1 :(
added camera regions to nudge the camera up as more of a hint
ball car done
posable with ball car from the real start (not the moved start)
(though its probs posable from there too)
Updated file
is there anything else you want us to do
Who?
ah
I got to get off now
I'll continue this tomorrow
well more like we'll continue this tomorrow
it's currently 9:52 PM for me
@brazen portal so what should i do?
if you have anything i can do yea
let me think
k
i can do basicly anything but replace your tetris sectson
while you focase on the tetris part
Are there any names that should be updated
Hadn't you guys not verified the skull version
oh no
We need to verify what cars that works with
if 2/3 of the cars work with that its good enough for me
will do
is there anything else we need to do before a v1 aside from replace/remove the tetris sectson? @brazen portal
bus skull done!
i think the only ones where its questonabel if its posable are tank, train, and the ball car. in fact i dont exspect ball car to be posable
so thats 7/10 so done
Confirm if any name updates are needed
no need to update mine
but ill ask
@fair violet @full gorge @split solstice @desert arch anyone want there names updated?
kerfus
yes
oh opps
You'll have to edit the json to bring those back
as im too lazy to remerge them
sorry
Remaking will be easier then merging
when do i make the part
Deciding that now
kay
Amber
Let me think what has been done
Grow (x2), Signal (x3), Sticky (x2), Grapple (x4) and Pepper (x2)
this is tough, it wouldn't make sense for the current head of the collab to not have a part
but I am trying really hard to think of ideas
i can try doing a rocket section
maybe that can be the end section
I still don't have any ideas for my section so just make yours
if you don't make your name from scratch I'll do it later with the font the rest of the people used (excluding Mr. Gabson)
after your part is tested and completed (both normal and skull which is signal 1)
where do i start it?
When you open the level you'll see nothingness to your right
I moved the credits section far away
Ok just build there
yes
the GG and credits section will be moved to proper places after your part is finalized
don't worry about that
:)
I'll update ReRenderr to AMBER, Tongekki to kerfus, remove or replace my part, and finally submit it.
oh shoot the challenges :(
I'll figure that out right before submitting
dw i already set it to huge car if you cant find anything better (i cant
also the beat the authur is gonna be done by walaber
challenges aren't mandatory
please do not include a challenge if the level doesn't seem fit for one
more times than not it just makes a level not fun to play
Pretty good, but its a bit simple at the moment
A few ideas:
Add obstacles that either are solid or are OOB regions.
Not sure if this is possible since I haven't played in so long but maybe the whole section could be on a timed OOB region, 25 seconds and if you reset, so does the button. If you do this one I recommend the first option of the former suggestion, and maybe adding a time graphic somehow.
Now that I think about it, if you want to, this section could be a collab between you and me.
No pressure though.
sure
it’s using a flag system, so as long as you can trigger signal 23 after 25 seconds and it’s good.
wait I didn't realize the top and bottom were OOB I'm not smart
how does the claw section work again
If I'm confused by it other players will be too
never mind I figured it out
wait "ReRenderr" wasn't in this one?
guess there's nothing to change
this keeps getting confusing sorry y'all
QoL
- Added a curve before kerfus' part, preventing an overshoot when driving on the top.
Additions and Removals
- Added Johark's name to their section.
- Replaced the spot of my Tetris section with an extended grow wheel launching thing.
- Replaced more gravity-based retry parts with OOB regions.
- Finalized the credits entrance and made the credits wait 3 seconds before displaying the first area.
Misc
- Updated the icon.
- Removed the always big challenge.
To-do
- Update Tongekki to kerfus
- Add my additions to ThatBSgamer's part
- Add the "beat the clock" time
they just didnt add a name
the signal part before the road
i personaly think it shouldnt use stuff that wasnt avalibal at the time as a main part as the limitatsons fostered creativity
if that's the case
list everything that wasn't there back then
it feels pretty creative to me, if you wanted this you had to tell me beforehand
What he is saying is that Out of bounds regions were not available when this level was created
and that he would prefer that they aren't used to keep the age period of the level
even though I added OOB areas in place of gravity-based reset areas as a QoL
Since tomorrow is the 22nd already, I may submit the collab <t:1769101200:R>.
what road btw
like the road looking road
were movement sequences in the game back then?
i’ll go into the level today and add my name and stuff
your section was untouched
Oki
yay Ok
I'll manage the credits btw
lets see here, checkpoints, oob zones, tripwires (all kinds) pins, convares, movement seqensers, screen effects, custom popable chesse blocks (with custom shapes) custom shapes that fall, custom shapes with springs, and banoculers
done
i didnt know you were making a sectson untill it was too late
oh yea and the 2 sled preset objects but i dont think you were gonna use those
im fine with you using stuff like that as qol stuff (ex a checkpoint at the start of the sectson) but not so much as a main part of it
as it feels odd suddenly using all these new things that were never used in a part anywhere else
this part is the part im talking about
well if you wanted this you had to tell me beforehand
¯_(ツ)_/¯
see how that feels?
why are u trying to teach me a lesson for trying to contribute to a community project 😭
im not. im just saying that was kinda rude how you said it
oh, it wasn’t meant to be
nah u good i see where ur coming from
anyway i just got to my house so im gonna add my name and stuff
@brazen portal do you not see that this is easaly chesable just by quick reseting now
oh yea also powerup custom deratsons and respawn times werent a thing then
so thats anouter issue with your new part
do you realy not see how wered it is suddenly having a part using a bunch of new stuff
oh and it also uses tripwires nice
and movement seqwencers
also skip
its out of sight tho
fair
you also caused a skip though
you can get the se with the rocket if you use the wall and conserve it
do you have a replay?
why is the se not like right next to the main exit anyway
this is a skull button collab
... you know replays dont even work on some difrent secret exsit
here my ghost
rocket op
just put it in the wall
you'd still grab it
hmmmm
.................................it's a vortex, therefore it would drag you into it
trueee
yea