#JCW collab level #2
1 messages · Page 2 of 1
if i were a betting man id bet you made the those things after the pink gears spin
thats my 3rd part
what about my 3rd part i just made
mathlover is my username. david the jellycar cheater is just my nickname in this server
made the skull part for dogers part a bit easyer
added a catch if you fail the lancher
sorry I'm late does anyone think my parts look bad?
I guess I'm fine with the permanent changes to my Super Jelly World section
also I think the grass rotating horribly on skull mode makes it even better
okay but even without skull that ice barrier exists before the goal
could that hinder normal gameplay or no
well now before the finish platform of my second section
there's a big ice wall
also I guess thanks to whoever changed the wall climbing part
never thought it would get annoying
ok thank you
what part?
before my "halfway" point in my second section
right after the giant spinning circle that you have to ride
ah
nobodys working on a part btw everyone
so if you want to work on a part just say that you are and start working
it took like 6-8 hours to make Super Jelly World
I don't want to do another part at the moment
Someone will make a new part soon hopefully though
i was telling everybody that
@frank smelt reminder to work on this level
i probably won't work on this one at all
exsapanded my part
i think once it gets to 150kb we should not be acsepting any new sectsons asside from thouse waiting in line if there are any waiting in line. do you agree or disagree
we need to vote on it
yes i know
i was asking everyone if they agree
i now see how it may have looked like i was claming it for my own idea but that was not my intethen
yes we can't let the file get too big
wait how did you do that?
well im for stoppin it soon, i dont think im gonna make another level part tho.
well i do want a part
ill join the line
ig
ok you can make one now @soft thunder
this can't be normal
afaik it was never like that before
it was always downwards
btw that's non skull
skull has the normal downwards one
basically someone accidently switched the two
- Fixed the gravity, non-skull and skull were switched around before
wait how did that reduce file size
- did it again to make sure
so gravity parameters take space up
huh
How the heck is it running in slow mo
1185 messages O_O
yes i swiched them as the non-skull one was harder then the skull one
anyone else want to make a part?
oh
that kind of makes sense
but still it would be annoying if the ball get stuck and then you have to go back
wdym?
@soft thunder you reddy to make your part?
in an hour yea
its been about 1 hour @soft thunder
ok
what do i do here
i started my part late because i couldnt make it originally
im starting it now but what do i do here?
how do i beat this part
no offense but i really dislike how this level is turning out
alot of peoples parts are really confusing
like i dont know where im supposed to go in 75% of the parts and they're all over the place in difficulty
this isnt even skull level type stuff, those levels are fun
this level is just extremely annoying and hard to play
im gonna have to accept defeat on this one, i cant even really beat the level in the first place so im not gonna make a part in it
@snow warren
okay that's it I'm going to make it clearer now
good idea
with text or symbols
alright
- added text that says "BRING THE BALL TO THE END"
- the ball itself is now on layer 1 (should help with visual things)
- @snow warren I changed the gravity again, non-skull is similar to what you put it as before and normal gravity is back on skull
also sorry for the ping didn't feel like typing just david
lol
or mathlover
true
actually I should place arrows in my second section as well
- Added a bunch of arrows to my second section so it's more clear where you're supposed to go
Even more fixing on my second section:
- Fix the layering on the brown gravity fields, some of the balls went behind it before
- The wall at the end makes normal gameplay frustratingly hard so the wall has been shortened a bit. The skull version restores the length back for more suffering.
wall at the end?
of my second section
I tried 3 times to get past it
unless you do specific turning on the launch you'll never get past it
which is not good especially for an average player
i probably wont be a part of collab 2, but i might start collab 3 ngl
ooh nice
good idea
i think we should finish it soon
i think we should stop with new parts after 1 more week
also we need to diside who makes the ending this time and what it should be
as walaber cant make the ending every time
true
I'm surprised no one wants to do a part
it would feel unfair for me to have three parts
but the level can't just sit here with no more progress done
thats what i was thinking
that the level cant just sit here
well we still need a ending
that would be fine. i have 3 parts atm
oh
lol
i didnt use grapple in the first part
im gonna add some grapple. hold on
added some grapples
@austere spear i added more grapple then you
rookie mistake should've edited the files to make them respawn instantly
so that if you touch the pile your game crashes
thats a cool idea
@radiant jolt if you want to make a part you have 24 hours. then im gonna make a ending.
as i want this to be done soon
Ok
@radiant jolt about 4-5 hours left.
Ok
no 4-5 because i have a class
I am not doing one
I hate when that happens
aww man i was gonna make the ending
@austere spear may i make a better ending?
i had a grate idea for it
im working on a ending
yes
im makeing a big ending
i honistly agree
exsept then peoples parts will end up next to there ouder parts
its a good thing i fixed that
not done yet but heres what i have so far of the ending
also at the end of the tube im gonna have credits
my cerent plan for the credits is for them to say:
"JCW collab 2
started by mathlover
made by
bingies24
brinkofman
adamthestick
bluebally
mathlover
loadbiscuit
and rerender
specal thanks to brinkofman for starting the first collab level"
tell me if theres any typos or i missed someone
I think it’s a little confusing how you say you started but then thank brinkofman for starting it
I get what you’re trying to say but I think you should rephrase it
how do you think i should say it?
@nova trout how about:
"JCW collab 2
started by mathlover
made by
bingies24
brinkofman
adamthestick
bluebally
mathlover
loadbiscuit
and rerender
specal thanks to brinkofman for starting the first collab level that inspiered this one"
It was loud biscuit
oh thank you
"JCW collab 2
started by mathlover
made by
bingies24
brinkofman
adamthestick
bluebally
mathlover
loadbiscuit
and rerender
specal thanks to loudbiscuit for starting the first collab level that inspiered this one"
You spelled loud biscuit with an a, 4th to last line
"JCW collab 2
started by mathlover
made by
bingies24
brinkofman
adamthestick
bluebally
mathlover
loudbiscuit
and rerender
specal thanks to loudbiscuit for starting the first collab level that inspiered this one"
Here how about this
"JCW collab 2
started by mathlover
made by
bingies24
adamthestick
bluebally
mathlover
loudbiscuit
and rerender
specal thanks to loudbiscuit for creating the first collab level that inspiered this one"
Spelled inspired incorrectly
noooo
Alright I’ll actually read it this time
"JCW collab 2
started by mathlover
made by
bingies24
adamthestick
bluebally
mathlover
loudbiscuit
and rerender
special thanks to loudbiscuit for creating the first collab level that inspired this one"
Finally
ok
wow it's almost done
what the heck was that
im gonna not have the spesal thanks as it would take to long to make
same as whatever people whoute there name in
oh ok
well aside from adam the sticks as it was too small and i was unable to make it bigger very well
k
i think the endings done!
ok
we have untill sunday to fix things
then we should have walaber try it
what things
idk anything that needs fixed
ok
or changed
alright
oh wait i frogot someone
let me fix that
fixed
the text took about 10kb and the tube took about 15kb
wow
what did you think of the ending?
everyone keeps saying that this one was chaotic but I think it still turned out great
yeah i liked it alot
Tomorrow I'll quickly check everything one last time
collab 3 will be interesting
I'm scared that everyone will get forced to make it "JC3/official" style for some reason
okay
as long as a section doesn't get scrapped it's fine
what if they hate a section
it would get deleted
that feels like a creativity limit to me
so it would be helpful if there were an actual list of rules to follow if that's the case
I guess i'm just worrying too much
can someone make a no geting crushed sign before AdamTheSticks part?
Final version (hopefully):
- added a "no crush" sign on AdamTheStick's section
- fixed a little issue with the launcher (there was a corner in the way)
- changed the ending wall in my second section for the last time
This was fun, see you in the next one!
Wait
someone has to make the icon
new pb
i cant because im not good at art
Nice
Also, I quickly made an icon.
can someone make the skull verson of blueballys part slitly easyer with just grow
I guess I could try
thanks as i cant figger out how i should do it
wow i rilly like the sign! grate job!
should the shapes in the sign have outlines?
unfortnate
fuck me
but you can work on the 3rd
joarcks probs gonna start collab 3
k
yeah
@frosty elm can you try the ending and give me your feedback?
btw I figured out the intended way to beat bluebally on skull
sure
you're supposed turn right on and off to stay on the wheels
having the wheels turn makes it harder
that icon looks really good btw
bringies just made it
👏
and i agree
bingies*
try it in vc actsaly if you can
sure
The reason why it's named "Super Jelly World" is because I based it off of a level I was making at the time called "Super Jelly World - Level 1".
This section also inspired me to finish making said level.
@snow warren how do I make bluebally's skull section easier
because the wheels spinning is even harder
you dont have to
How do you trigger it
ok
have the ball fall out of the room
wait i have a skull section
yeah
your section on skull is grow instead of ballon and the wheels don't spin
after you get up 3-4 wheels you get the balloon
oh ok
@snow warren what should happen if the ball goes out
should I find a way to make it go back up
that or close a door while there in it
what would be better
up to you
a closed door would take...
a button slot
and all slots have been used
seems like there's one option left
I have to duplicate the celing wall first though
basically the ball will go back up
but that's the first ball
honestly I think it might be easier to make the ball go back up instead
go ahead then
well then again making a door close might be the better choice
maybe I should make two versions with each method
Wall method
Actually, the wall is better
Okay, now it's done.
- There's a wall now so you don't get softlocked
- Added outlines to the sign graphics on AdamTheStick's section
wait like right now
yes
which version does he have
but he used the one with the wall
ok
so your just gonna need to add the outline to the sign agein
got it
whe hes done
idk
So the first one date-wise was 20 days (due to fixing things)
While this one has been 21 days date-wise
I thought it's been longer than that
however its quite posable he wount have a stream tomrow acouding to anoucements
ah ok
NOOOO!
wow it's still being edited
just forget fixing my name in the credits
it almost looks the same zoomed out anyways
don't make any changes i'm working on it again
oh no
I was fixing the credits
DANG IT
2 hours of work for nothing
@frosty elm did you just start right now at 3:56
sorry
i've been working on it for three hours
:(
sorry :((
there goes 1 1/2 hours of work on my end
my fault
now I'm going to have to fix everything again
damn
i'm working on optimising for performance by making mutliple objects into single objects
just made the whole credits room a single object
...
what
cool I guess
my edits were
- made the "Super Jelly World" logo look better in 15 minutes
- and spent the rest of my time fixing the credits text
did u download the new version that i uploaded yesterday?
yes
cuz i spent an hour working on the super jelly world logo
well it was good
but?
but I made a few adjustments
can i see?
what changed?
it's more centered and the O and L go the same distance upwards as W, R, and D do
I was trying to record the credits so far but my computer is too slow
here's the file so you can see the credits (credits aren't centered since I was adding more text)
btw, i ended up moving my logo into the credits instead of it being an easter egg
(the nope means the changes are not it thelatest)
I was doing that too to credit you for fixing a bunch of things
as well as crediting loudbiscuit for making the original collab level
but I guess I'll have to remake it all now
oh well
I'm fine now
the hardest part was making the new text
just ping me when you're done
I'll make sure to tell everyone when I'm working on it next time
ight
I'll do something else in the meantime
all the optimization i just did lowered the file size to 123 kb
WOW
and i'm not done lol
i made the whole path from the end to the credits only two objects
excluding the gravity zones
dang
idk
wow
lemme check
i havent actually optimized ppls sections much yet
yes?
did u see what i did to super jelly world in hard mode
no
cuz the jump is really difficult
ah
the wall is now just a "3D doorway"
and there'a small platforme I see
cool
but the grass is inaccurate lol
also the grow on the top left does go down
idc i think it looks ok
true
also would it be possible for you to add the few fixes I made to the Super Jelly World logo
this
here's the file again for specifics
basically I just moved a few things
as far as I remember I didn't change the sliders themselves
Done
just compared the two images by tabbing in and out
seems exactly like shown in the video
yaya
cool
when playing does it also look just about the same?
yep
ok
is it too much to ask if you could fix my name and bluebally's name in the credits as well when you have the chance?
just did this
ima see if i can
not really sorry
you're talking about the "SUPER" right
ye
I forgot I also made a layering fix
"SUPER" is layer 0 like normal
"JELLY" is layer 1
and "WORLD" is layer 2
basically each is a layer up more
I also made that fix in my file and I just remebered about it now
i think that "JELLY" should be over everything
okay then
ight
so super and world on 0 or whatever
and jelly on the layer above
that sounds good
it will also fix the layering bug when JELLY rotates into SUPER
fine
yayyy
as long as everything on the screen is still centered like in the video
so basically don't move everything up unless it still needs to be
k
if i put it higher, it overlaps with the quick replay text
oh
never thought of that
also doesn't it do that anyways with small screens
well then I guess that's good
...
well shoot
clearly you edited the points on super
that's gonna make my life harder when I do the credits
did you modify P? (asking just in case)
is everything ok?
yeah
a few hours ago I found out I wasted an hour trying to fix the credits for nothing
ah
because fladan was editing for the past 3 hours
thats why you say that your working on it
so what?
Well it's better for him to optimize the level before I fix the credits
he cut 10kb by only using 2 objects for the ending instead
and I that I mean besides triggers and gravity zones
true
well how was I supposed to know
you didn't even say anything till 3 hours later lol
you both need to say that your working on it when you start
or stuff like this happens
this is why i keep saying this
yeah
yeah
so do we all agree to say when we start working on it?
starting now any disagreements like this will be won by whoever says there working on it first unless its only been 5 minites or somthing of the ouder working
yeah
does that sound good to you 2?
ye
okay
also can we agree on the fact that if possible, use a least objects as possible
cuz like
for the ice and gravity zone path to the end, that's where i saved 9 kb
and prolly a bit of processing power
i agree
I tried to when making my sections
oh good
don't download it yet
it still is getting more fixes
but basically the level itself is done
now it's all fixes
oh good
I'll probably go after you fix everything so I can fix the credits
what do you mean
I'm trying to remember what part you're talking about
ah
the secound part
yes
lol nice
ok
y'all can do stuff
I think I'll do what I was trying to do before
120 kb ;))
nice optimizations btw
thx
well my stupid laptop died but I'm about to get in the game again
dang
what are the squares for in the credits
can they fall out
they can?
i dont think they can unless you push really hard
and you really want them to
oh i just saw that there was no wall
also the super hurts my eyes now
mabey make it slower or somthing
or less contrasting colors
is this suppost to be in frount of my car?
for some reson i keep dieing at bingies24s part
i think a change by fladen caused the balls to brake your car much more
someone needs to fix this
i think these gravity zones are stronger then before
ok defanetly the problum
oh my gosh
great
please check EVERY gravity zone just in case
this could be on
any single gravity zone
in the level
and that's not good
wait there are 2 in the same place
@frosty elm did you do this?
because if not then we have a bug
wait what
this corrner has 2 gravity zones overlaping
there are 2
1s normal 1s 50
2 objects
on top of eachouder
@frosty elm the camra zones in the ending are suppost to show the car in the tubes
@topaz tundra there are 2 objects
all the corners in the tube are overlaping. this is a problum as it causes normal gravity to be removed twice and causes a net force up
well if walaber starts streaming today we are gonna have to give him this one #1109516564648169564 message
as we know that one works
meant to be like that
didnt change that
wait wait wait
I will fix everything you tell me to
what needs to be fixed
okay overlaps are fixed
I had to point edit every single one of them
stuck where
Where they are in this image
Super Jelly World, also they were normal for me
changed them anyways just incase
right now I just
- centered credits text (finally!)
- fixed the overlap issue in the ending tube (don't know about the cameras)
if there's anything else to fix let me know
I'm testing things to see how it plays out
The ball can't escape
yay
oops
uh
where was bluebally in the credits
after what name
never mind I remembered after Adam right
can i make an detail on my name in the credits?
sure I'll send the current one
k
changes so far
- credits are centered!
- ending tube fixed, every gravity zone overlapped
- color change on Super Jelly World logo, the flashes on "SUPER" are now "yellow, white, yellow, white, yellow" (and might find a way to alternate that so it can also be "white, yellow, white, yellow, white"
- credits also have text fixes, my name and bluebally's name are fixed!
- also fixed gravity zones on Super Jelly World, for the launcher and first section reset (since it glitched out for mathlover/david)
ping me when you're done
and if you change anything else besides your name in the credits @unborn lagoon let us know
i am still making changes
sorry I didn't know (don't mean to rush you)
i think the changes should be saved, check my name to see
it's bigger
by almost 2kb
also there's 2 different versions
@unborn lagoon should I use the credits version for both, the "original location" version, or just have there be two differently designed versions of your name
basically which one do you prefer (and sorry for the ping)
im not sure, original location maybe?
so this one? (btw screenshotting with multiple screens is painful)
yeah sure
I've spent almost an hour on trying to make the balls fly out of the brown reset area
wow
trying to make sure the speed isn't too much
because if it's too fast here's a very small chance that the physics will break
exsatly
you can add a gravity zone above them that only affects balls
ie falling objects
I've teseted my current one 7 times now
except this time I did it on skull
so for skull it should be a bit slowed down because of all the balls
did it fix it?
yes I think so
also I found out you can do a cool skip on skull mode in the second part of Super Jelly World
also should I add a "Special Thanks" section in the credits
it would have
- fladan for fixing things
- loudbiscuit for making the first collab
- and you (the player) for playing this level
I need to confirm if it's okay first
I'll just add it and see what you think then
I'd prefer if you said that I polished things instead of fixing them because i also worked on mechanics, bugs, graphics and optimization
okay
btw I'm almost done
should I include the "player one"?
- AND YOU FOR PLAYING
I guess I will
@snow warren how long should the credits last in seconds
oops I didn't even notice the time
okay so the new credits last about 54 seconds before the exit opens
@snow warren btw if you're still up should text appear behind the car like normal or should I quickly make the text be like fladan's icon (which is above the car and path)
because fladan just sticks out which is a nice touch
but should everything else stick out like that?
huh
guess I'll just find out in the morning then
Well I might as well post it
The credits update:
- Fixed a few things in the Super Jelly World section
- most importantly, credits! (this took 4-5 hours)
I'm going to bed now bye everyone
well I basically centered and did the special thanks, the original version of the credits was done by david/mathlover
but yes these credits were worth it
ok now for me to actually get to bed it's 1am for me
I was sleeping
👏👏👏
up to you
was indeed asleep
wow i love the new credits! thanks!
fladen you could honistly host one of these collabs somtime
May I do the next one?
im hosting the 5th collab level
joharks* a
then bluebally
@soft thunder you can start collab 3 now if you want
even thou this ones not quite done.
ima be second part probably
since i havent seen anyone host collab 3, can i host it?
i gess so?
I thought johark was
i thout so too
if so than im doing work on my part
ok i can merge them once its started
sorry to ping, but i've created the level now, so you can merge it if you want now
ill do it in like 30 minites
ok.
also joarck hasnt started it yet
do you want me to keep it or delete it?
about this collab: can I do another edit
more of a credits change
basically I'm goign to make all the text appear above the car and paths
oof
yes
delate it
when joarck make colab 3 i can merge the 2
alright 207 objects
each one is an object in the credits
time to change the layers
also when is this collab level going to be done, how much more is there to fix
alright halfway done, I just finished changing the layers on all the credits I didn't add
all text (excluding bluebally's logo) is on layer 55 now (which is the layer fladan used on the "F" of his logo and I used for the "FLADAN" text), bluebally's logo uses 54 for main text, and 55 & 56 for his decorations.
okay I'm done (might switch bluebally to use layers 55, 56, and 57)
Alright here it is:
- changed the text layering, it's above the car!
- just one thing, path layering is complicated, sometimes they appear and sometimes not, it still looks better than before (basically there's way less path lines showing now)
Also I honestly think that there are a little to no more things that need to be fixed
Hopefully this will get finalized soon
idk
same
we need someone to redeam the level!
WAIT HE PLAYED IT?
yes
THIS IS SERIOUSLY
THE COOLEST THING EVER
I DIDNT LIKE IT AT FIRST I THOUGHT IT WAS MESSY
BUT I JUST PLAYED IT
IT WAS SO GOOD
THE LAYOUT WAS IMPROVED, I LOVED THE SUPER JELLY WORLD BIT
and the credits were awesome
lol
me and bringies24 made the credits
yay my second part is awesome (especially after the few fixes thanks everyone)
which gravity zones
... ok
- Chnaged the color of the two gravity zones in ReRenderr's part
so when does everyone think this one will be considerd "done"?
july 5th probably
1973 messages???
1975 messages???
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
WAS THAT THE BITE OF '87?!?!?
Okay, when will this collab be done? Fladan clearly forgot.
we should add checkpoints
And put lasers in for the skull mode to prevent cheese
Can you add/remove lasers though??? I’m not sure
Is anyone working on this at the moment?
Okay, where should there be checkpoints?
at the start of every 2-3 part i suppose @topaz tundra
I'll be back in an hour or so to do it.
What color should the checkpoints be?
Also I can't edit the level the game crashes trying to edit anything on large levels
is this level reddy to be offalaly done?
idk
I should add checkpoints and stuff
Probably will do it later though
also might add tripwires if needed to remove cheese
and make some paths (mainly the credits) invisible
yea, all we need are checkpoints
checkpoints only then
- Checkpoints! Let me know if some of the checkpoint locations need to be changed.
- Invisible paths on skull stuff, Super Jelly World's logo, and most importantly, the credits.
alright the thing is done someone post it to the collection channel
I will
posted it #1113616540860944505 message
Making this one with everyone was fun
@nimble canyon
and thus, more messages in here
mb he just absolutely ruined the level becasue it was "too hard" so I'm forcing him to play through the actual one
did he download it from the finalized levels?
We should make or use one of these for the showcase
yea
too much lag, they're are sadly not optimized enough
even after i spent a LONG time optimizing it, it's still not enough
yea its mostly the credits tbh
2024 messages!
2025 messages!
@snow warren oh my god is that guy from bopl battle
no im from here and i went to bopl lol
@topaz tundra @unborn lagoon @frosty elm @calm yarrow @viral lichen (we will need to remove dogers parts as they are gone) @brazen linden can we use your parts in the showcase? if not they will need to be removed (or if you dont respond)
u can Use my part in all the levels for future reference @snow warren
I gotta change my name in them all tho f
Ok
Name changed
skull button might be my greatest contribution to society in general
I accept
The use of my parts
As for my contribution I don't really think I have one
oh yea i just asked everyone who edited it
sorry.
it's okay
my stuff in general just goes very unnoticed
but if I wanted to talk about I'd do it in DMs
AdamTheStick said its fine
yes you can use my part
@unborn lagoon your the only one left
v1 (will remove marbals part (assuming they didnt only do polish) if they dont reply)
v2 replaced dogers part as they are gone