#[Broken] Polygonal Places

1 messages · Page 1 of 1 (latest)

hoary breach
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I'm reacting dance to my own level because I'm proud of it dance dance dance dance dance dance dance dance dance dance

tepid kayak
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the colours reminds me of soundshapes

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maybe thats just because i started thinking about it again today though lol

past cradle
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how do the global powerups work

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also is this the intended way cuz i couldnt figure how else to do it

past cradle
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tried getting the ball in the pit but it doesn't do anything (from what i can tell)

tepid kayak
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big rocket : )

past cradle
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oh i think i see why it took me so long

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the right side wall thing closes again after a bit so i thought there was nothing to the right

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erm acktually i only teleported once 🤓

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the stuff after the red thing was just the camera trigger stuff

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stuck again 😭

last tulip
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One message removed from a suspended account.

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One message removed from a suspended account.

formal sand
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now i have to restart

formal sand
formal sand
formal sand
formal sand
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this parts anoying

hoary breach
# past cradle

This is sick! Nice skip find. Intended route is to grapple onto the physics object above.

hoary breach
formal sand
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loved the level aside from that anoying part

hoary breach
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By chance is your screen's aspect ratio 4:3 (or anything other than 16:9)? The level was made with that aspect ratio in mind. I'll record a dev playthrough for those stuck at any sections.

hoary breach
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Dev walkthrough YouTube link has been added to the thread message.

past cradle
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jeez

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video?

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oh wait i forgot your computer records at 2fps

last tulip
formal sand
last tulip
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One message removed from a suspended account.

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One message removed from a suspended account.

formal sand
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i can help you if you want

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however id recament adding it after you finish the level

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as it takes up the entire level editer

last tulip
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One message removed from a suspended account.

hoary breach
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Want to clarify, level files are not "modded to hell"
There were only 6 external / non-vanilla changes:

  • 4 of them are changing the camera setting "orthoSize":"50" to "orthoSize":"82", achieving the extra zoomed-out cameras
  • 2 of them are changing powerup transform from pickup size from 1|1 (one tile of pickup range) to 1600|900 (basically your entire screen)
lucid grail
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The left and right sides get cut off on 16:10